There are lots of good reasons not to have things like this, but this isn't one of them. Some people like to actually roleplay a bit (more of us then you might think) and if I wasn't bitten I wouldn't just go "whelp, shit, gonna drink some bleach so I can become a zombie faster." Fighting it to the very end is part of what it means to be human. If you're just in it to powergame, then sure. Calling me out, I see. All I'm saying is I feel this sort of addition to the game would be useless and somewhat damaging to the hopeless atmosphere the game projects. I imagine most players that get bitten or scratched have a mini heart attack (I know I do) while they wait to see if the infection symptoms start to show. I think it'd be a watered down experience if I could just go "whelp, shit, starting to show symptoms... better delve into my stockpile of Zomb-Away and ride this out for the next few weeks/months!", it takes away from the gravity of the situation. I think infection should be an irreversible, untreatable, automatic death sentence... game over for you. Anyhow, rant aside, my previous post wasn't alluding to a disdain for roleplaying and/or encouraging of power gaming. To each their own, I simply don't feel like it would be a worthwhile addition to the game.