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shiroyashik

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  1. That is, it may be due to the fact that there are different files on the server and the client? Unfortunately, I can't check it now, so I'll check and write tomorrow about whether it helped.
  2. We have already done something similar and forgot to mention this bug is found only on the Linux version of the game There is no such problem on the Windows version.
  3. When trying to play on the server with mods when passing the "initial check" (or similar, because this is a translation from Russian), the game crashes with the error "File does not exist on the client". The path points to the Lua file of one of the first mods (as if sorted by name), but when checking the file specified in the error exists and the access rights are specified correctly. P.S. I'm sorry, I don't know English well, so I translated with the help of an online translator
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