- I wish I can tell what abilities has been unlock between skill levels, what the differences between X level and Y level. example:
Carpentry level 2: +Unlock a variety of door frames.
+You can construct faster.
+You can move things around.
- There should be presets to determine how loud ranged weapon is.
- Can you implement optional mechanics that makes eating and drinking less tedious? (auto open canned food and eat, auto drink, etc...)
Opinion:
(I love what the devs are doing with the game. and i also hope the base defend mechanic can be more exciting, something like The Last Stand. I love the realism of the game but I think their should be options for the players to tailor the game to their preferences)
Keep up the good work.