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Newbie_Wannabe

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  1. - I wish I can tell what abilities has been unlock between skill levels, what the differences between X level and Y level. example: Carpentry level 2: +Unlock a variety of door frames. +You can construct faster. +You can move things around. - There should be presets to determine how loud ranged weapon is. - Can you implement optional mechanics that makes eating and drinking less tedious? (auto open canned food and eat, auto drink, etc...) Opinion: (I love what the devs are doing with the game. and i also hope the base defend mechanic can be more exciting, something like The Last Stand. I love the realism of the game but I think their should be options for the players to tailor the game to their preferences) Keep up the good work.
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