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ElegantChimp

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  1. Hello, after being inspired by NoelleLavenza in-depth look, thanks for that by the way, I decided that I wanted to take a look into the cause, and believe I've found something useful. After wandering why only LBMW was affected, I looked for any difference, and could only find that it was the first listed in the RadioData.xml file. This made me wonder if this could be an array boundary error, and after moving it to the second in the list after NNR, I found that from that point forth, NNR started to show the error, and LBMW was unaffected. So it's likely a simple array boundary error. Hope this helps.
  2. • Version: 41.65 • Singleplayer/Multiplayer: Singleplayer • Host or dedicated: N/A • Mods: No • Reproduction steps: 1. Start a new game. LBMW radio works fine. 2. Save and close save. This does not require closing the game, but the effect is the same. 3. Load the save. At this point LBMW radio will not longer have any recordings. If looking at Zomboid Radio in the debug menu you will find that the channel script is empty. This issue persists with or without touching debug. • Notes: 1. No other channels seem to be effected. 2. The effect is instant. You can start a save and immediately save and close and the channel will stop working. 3. When staying on the new save, the channel will not have any issues, and will continue to work without issue until you save and reload. 4. This is with the steam version without mods after verifying game file integrity. 5. There are no errors (red boxes) being recorded. 6. Save has default (apocalypes) save settings, but the issue persists with other settings. 7. This is after wiping the zomboid data folder. logs.zip
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