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unclepickle1

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  1. Thanks, I'll look into this. Could you let me know what tool you're using there to edit the map?
  2. I'm interested in making a mod that will add 4 custom items to the game, but there should be only 4 of them and they should only spawn in designated buildings like the prison for example. Based on what I've read you can add items to the distribution list with code like the below, but I can't find any examples of only spawning at particular locations. Is this possible? table.insert(ProceduralDistributions["list"]["CampingStoreGear"].items, "Base.SleepingbagRolled"); table.insert(ProceduralDistributions["list"]["CampingStoreGear"].items, 3);
  3. I'm interested in making a mod that will add 4 custom items to the game, but there should be only 4 of them and they should only spawn in designated buildings like the prison for example. Based on what I've read you can add items to the distribution list with code like the below, but I can't find any examples of only spawning at particular locations, or guaranteeing at lest one item will spawn. Is this possible? table.insert(ProceduralDistributions["list"]["CampingStoreGear"].items, "Base.SleepingbagRolled"); table.insert(ProceduralDistributions["list"]["CampingStoreGear"].items, 3);
  4. Yup, had to download the latest version of Hydrocraft. Thanks!
  5. Getting the below error when trying to water crops with any water container. Mods include: AquatsarYact Club Arsenal(26)GunFighter Bedford Falls Better Lockpicking Brita's Armor Pack Brita's Weapon Pack Cheat Menu Hydrocraft Improved Build Menu Mod Options Over the River Profession Framework Raven Creek Slocan Lake Tsar's Common Library Unique Firearm Progression eris_minimap STACK TRACE ----------------------------------------- function: onWater -- file: ISFarmingMenu_overrides.lua line # 172 function: onMouseUp -- file: ISContextMenu.lua line # 95 LOG : General , 1635334058759> ----------------------------------------- STACK TRACE ----------------------------------------- function: onWater -- file: ISFarmingMenu_overrides.lua line # 172 function: onMouseUp -- file: ISContextMenu.lua line # 95 ERROR: General , 1635334058760> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in onWater at KahluaUtil.fail line:82. ERROR: General , 1635334058760> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: Object tried to call nil in onWater at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1924) at se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104) at zombie.ui.UIElement.onMouseUp(UIElement.java:1228) at zombie.ui.UIManager.update(UIManager.java:808) at zombie.GameWindow.logic(GameWindow.java:249) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:726) at zombie.GameWindow.run_ez(GameWindow.java:642) at zombie.GameWindow.mainThread(GameWindow.java:471) at java.base/java.lang.Thread.run(Unknown Source) LOG : General , 1635334058764> ----------------------------------------- I saw there was another thread reporting this but looks like he didn't respond. Thanks!
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