OnNewGame = function(player, square, profession)
local player = getPlayer()
local hat = player:getInventory():AddItem("Base.Hat_HardHat")
local vest = player:getInventory():AddItem("Base.Vest_HighViz")
local gloves = player:getInventory():AddItem("Base.Gloves_LeatherGloves")
player:setClothingItem_Head(hat)
player:setClothingItem_Torso(vest)
player:setClothingItem_Hands(gloves)
end,
Update: Found more that work, Legs=pants Feet=shoes... haha pretty obvious ones, still trying to find jackets/holster/vest
After the hurdle of making it to the above somewhat functional code, it is only...somewhat functional.
I was able to find the types in Debug mode, from other mods, PZ modding site, and a PZ item site. However, only Head/Hat/Hands/Torso want to work. I very quickly ran out of things to even try!
May just have the wrong item types or they were recently changed/updated? Vest/TorsoExtra/Trousers/Pants/Jacket/LongJacket/Suit/Body do not work.
Using this Framework -Thank you-
Any help or pointers appreciated, thank you for all the resources!
UPDATE:
Believe I found a full list of Vanilla body locations, finally, but, still none of them work in the code, except for the main ones in the first post.....
-- Hat
-- TankTop
-- Tshirt
-- Shirt
-- Socks
-- Pants
-- Skirt
-- Dress
-- Shoes
-- Eyes
-- LeftEye
-- RightEye
-- BeltExtra
-- AmmoStrap
-- Mask
-- MaskEyes
-- MaskFull
-- Underwear
-- FullHat
-- Torso1Legs1
-- Neck
-- Hands
-- Legs1
-- Sweater
-- Jacket
-- FullSuit
-- FullSuitHead
-- FullTop
-- BathRobe
-- TorsoExtra
-- Tail
-- Back
-- Scarf
-- FannyPackFront
-- Necklace
-- Necklace_Long
-- Nose
-- LeftWrist
-- RightWrist
-- Right_RingFinger
-- Left_RingFinger
-- Right_MiddleFinger
-- Left_MiddleFinger
-- Ears
-- EarTop