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chollington

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  1. Glad you like the idea. I agree about the sandbox option, perhaps after the "You survived for X days" screen pops up, there could be an option to continue, and maybe a selection of the NPC's and there positive and negative traits. I don't think it would be too hard to implement into the final game either. They just close the window again for me... unless I've smashed it.
  2. I would like it that when NPC's are implemented, and when you can communicate with them (form a group with NPC's) you have an option to play on as one of the NPC's if your character was to get infected and die. It would extend the game time and would give the option to make it more about how long your group could survive. It could have some nice gameplay mechanics I.E after your character has died due to infection I think it would be fun to play as one of the NPC's and watch your previous character come back as a zombie. I hope this hasnt been suggested/ makes sense? Also a seperate button to climb through windows would make things a lot easier as often trying to escape a horde not clicking in the right place on the window can kill you.
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