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Rommel459

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    Rommel459 got a reaction from Jason132 in A change in perspective.   
    It seems you're saying it's survival focused, and thus named correctly.
    but aren't brawler and builder and all of the challenge scenarios also survival focused?
    or are people going into these modes with the intention of seeing how quickly they can die?



    to give you a better idea of what i'm suggesting
    presently we have :
     
    Tutorial
    ------------------------------------
    (heading)Playstyle:
    Survival (is named after the focus of the game.)
    Brawler (is so named as it's a more combat friendly version of survival or so my understanding based on dev posts at this time indicates)
    Builder (seems to have combat of any type de-emphasized.)
    Custom sandbox
    ________________________________
    (heading)Challenges:
    with each challenge named after the map you play on, or the special rules inherent to the challenge.
     
     

    My suggestion would look more like:
     
    Tutorial
    ------------------------------
    (heading) Survival Playstyle:
    (insert new name for survival here)
    brawler
    ---------------------------------------------------
    Builder (should be above line if difficulty is comparable to brawler/survival)
    Custom Sandbox
    ----------------------------------
    (heading)Challenges:
    list of challenge scenarios
     
     
    to be honest, i'm perfectly fine with it being called tactical or whatever else makes sense. the name of the survival game mode being changed wasn't so much the point of this suggestion, rather it's a result of changing the heading that survival falls under to make the point ingame that i've seen devs make on the forums several times last week that survival and brawler have the same difficulty levels, but with different emphasis regarding how to deal with  zed (and thus potentially save them time and stress from having to keep making the same point on the forums.)
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