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TheCautiousOne

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Everything posted by TheCautiousOne

  1. Atox will have to mod the Prison File. I have no idea what to do there. TCO
  2. Spaced: Same goes with the tree placement as well, except i did a spacing of two between each tree as shown bellow Original: Spaced: but other than that everythings great! I did find two bugs (I think you know of bug #1 just pointing out that its not only the front of the prison that is missing the floor placement) which ill post bellow but great work TCO Bug 1: Bug 2: Excellent, I will remove the zombies from the water (Although I might leave them, It would explain why the water is tainted) The Spacing if you find would help, I will reduce lights and Trees on the main street of Maurice. I am glad you are playing it. TCO
  3. All Dropbox Files have Been updated with Spawnpoints and Lua Files. Do you have to regenerate lots after writing spawn and lua files? Do you copy and Paste to the Objects Files in Muldraugh? TCO
  4. Will Update Dropbox links with new zip to incorporate the lua and spawnpoints Here you Go EUDOXIO TCO
  5. ATOX This is Tilezed. TCO I forgot about these things. Give me a little. I will write the lua and objects. TCO
  6. At the Gazebo Get at it!! Be Sure to thank the guys in the OP for the Buildings that Made this possible. If people put out enough of them I can build another city that is wayyy bigger. I would have no problem with that. Let me know what's up. I can tweak anything and redo the file if need be. It's not perfect yet but we are working on it. TCO
  7. All dropbox files have been redone to include new zombie spawn map. TCO
  8. New Generated Lots with Modded Zombies https://www.dropbox.com/s/1gf21523eagvvk2/Louisiana%2C%20KY%20By%20TheCautiousOne.zip?dl=0 TCO
  9. Trying to add the road to meet the actual world. I have modded the zombie file and will redo the cells. TCO
  10. What are the colors specifically for the Zombies. I know 255,255,255 is white and max pop. What is the code for gray and whatnot? TCO
  11. Ok Good to know. I haven't modded the zombie file yet. Also I saw a spot right in front of the prison by the front office that had black tiles where the ground should have been. What would cause this? Atoxwarrior do you know? TCO
  12. So Can I mod the Zombiespawn file on my computer and it would change the pattern of the zombies without Generating the Lots? Or Do I have to generate the lots again after I mod the File? TCO
  13. I was in the bottom floor of the bank. And It wasn't bad. I didn't go higher than the lowest ground floor. I will try and get more time soon enough. TCO I have uploaded the files for people to try and report back to me.
  14. I Made it!!! Oh my, Although I don't see a lot of zombies.... Actually None Yet. Will Update
  15. WAIT!!! Oh Man. I named the Cells 32,35 I locked Coords, It's actually 32,25 Going to redo. Give me a second. TCO
  16. Oh Geez. I have no idea where to start with that. I am currently in game trying to get through west point without getting attacked lmao. TCO Ok Ran all the way to cell and the map wasn't there...
  17. I have Overridden files and started in West Point. I WIll run north down the road and try to get to maurice. TCO
  18. Guess I would have to override the Cells yes? TCO Map Is North of Dreadwood
  19. Got it to show up. Still With Errors though ( 2 ) Total. TCO Also Can't play it or choose to spawn there.... Do I have to override the Muldraugh files?
  20. I Put the folder in my C:/Zomboid/Mods Folder Lets see how this goes. TCO
  21. So If I added foraging should I regenerate All Lot Cells and make another dropbox? TCO This file Includes Foraging https://www.dropbox.com/s/1gf21523eagvvk2/Louisiana%2C%20KY%20By%20TheCautiousOne.zip?dl=0
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