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Kirbyarm's post in Custom Item Icons was marked as the answer
Unortunately nothing in that thread helped me solve the problem as it seems to use the Packer method or default-available textures, but it did make me think outside the box a bit and try various assortments of the direct pathname. I am not 100% sure it worked, but I am 99.5% sure because the seedlings for each crop are no longer invisible, and they are using the correct icons and texture! Yay!
Image files for Tobacco crop:
-Item_tobacco1.png
-Item_tobacco2.png
-Item_tobacco3.png
-Item_tobacco4.png
-Item_tobaccoBloom.png
-Item_tobaccoMature.png
-Item_tobaccoRotten.png
For those interested who have similar problems, here is what I had to change in the farming code to get it working (for one of my crops):
planting = growNext(planting, "media/textures/Item_tobacco1.png", farming_vegetableconf.getObjectName(planting), nextGrowing,farming_vegetableconf.props[planting.typeOfSeed].timeToGrow + water + diseaseLvl);
planting = growNext(planting, "media/textures/Item_tobacco" .. nbOfGrow .. ".png", farming_vegetableconf.getObjectName(planting), nextGrowing, farming_vegetableconf.props[planting.typeOfSeed].timeToGrow + water + diseaseLvl);
planting = growNext(planting, "media/textures/Item_tobaccoBloom.png", farming_vegetableconf.getObjectName(planting), nextGrowing, farming_vegetableconf.props[planting.typeOfSeed].timeToGrow + water + diseaseLvl);
farming_vegetableconf.props["Tobacco"].texture = "media/textures/Item_tobaccoMature.png";
farming_vegetableconf.sprite["Tobacco"] = {
"media/textures/Item_tobacco1.png",
"media/textures/Item_tobacco2.png",
"media/textures/Item_tobacco3.png",
"media/textures/Item_tobacco4.png",
"media/textures/Item_tobaccoBloom.png",
"media/textures/Item_tobaccoMature.png",
"media/textures/Item_tobaccoRotten.png"
}
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Kirbyarm's post in Custom Item Icons was marked as the answer
Unortunately nothing in that thread helped me solve the problem as it seems to use the Packer method or default-available textures, but it did make me think outside the box a bit and try various assortments of the direct pathname. I am not 100% sure it worked, but I am 99.5% sure because the seedlings for each crop are no longer invisible, and they are using the correct icons and texture! Yay!
Image files for Tobacco crop:
-Item_tobacco1.png
-Item_tobacco2.png
-Item_tobacco3.png
-Item_tobacco4.png
-Item_tobaccoBloom.png
-Item_tobaccoMature.png
-Item_tobaccoRotten.png
For those interested who have similar problems, here is what I had to change in the farming code to get it working (for one of my crops):
planting = growNext(planting, "media/textures/Item_tobacco1.png", farming_vegetableconf.getObjectName(planting), nextGrowing,farming_vegetableconf.props[planting.typeOfSeed].timeToGrow + water + diseaseLvl);
planting = growNext(planting, "media/textures/Item_tobacco" .. nbOfGrow .. ".png", farming_vegetableconf.getObjectName(planting), nextGrowing, farming_vegetableconf.props[planting.typeOfSeed].timeToGrow + water + diseaseLvl);
planting = growNext(planting, "media/textures/Item_tobaccoBloom.png", farming_vegetableconf.getObjectName(planting), nextGrowing, farming_vegetableconf.props[planting.typeOfSeed].timeToGrow + water + diseaseLvl);
farming_vegetableconf.props["Tobacco"].texture = "media/textures/Item_tobaccoMature.png";
farming_vegetableconf.sprite["Tobacco"] = {
"media/textures/Item_tobacco1.png",
"media/textures/Item_tobacco2.png",
"media/textures/Item_tobacco3.png",
"media/textures/Item_tobacco4.png",
"media/textures/Item_tobaccoBloom.png",
"media/textures/Item_tobaccoMature.png",
"media/textures/Item_tobaccoRotten.png"
}