Jump to content

Hamster-chucks

Member
  • Posts

    2
  • Joined

  • Last visited

Everything posted by Hamster-chucks

  1. I've been thinking about having adrenaline in the game. I think it would be a great idea to have it as something which applies to all characters, and to have an adrenaline stat which increases when the player is very active - especially running around and attacking zombies. It could temporarily overwrite a certain amount of panic, boredom, tiredness, etc. I think the extra effects of it mentioned in OP would be good, too. There could be a stat which the player can't directly control, as well as adrenaline injections which would boost that stat. Boosting it to 100 or more could also kill the player. ...So many ways to die! You could also have a trait to increase the player's adrenaline production, and even one for an adrenaline junkie - if they go too long without a certain level adrenaline, they get bored, and possibly agitated.
  2. Hello! I've been viewing the forums for a few weeks, now, but this is my first post. Love the mod, but I've been trying to make my own personal modifications to it. I thought that most of the weapons should have their damage toned down - especially on the Slice-and-Dice, as well as reduced EnduranceMod. I thought it was a shame that Mr. Stabby couldn't be fired, so I thought it would be great if you could add blades to all the guns (including the pistol!) to use as bayonets. I sort of got it working by just having a recipe to add a blade to each gun, then having a firing version and a safety version of each gun+bayonet. I've had lots of bugs, including guns getting infinite ammo, and recipes not working. Of course, it would be much better if the issues with the gun being repaired on safety-switching and losing its ammo could be worked around. I also would like it if the weapon stayed equipped, if it was equipped before, and possibly a key press to instantly switch modes. I've wanted to look into how this can be done, but I have no idea what most of the lua commands available are. Is there a list somewhere? I've only found ones for events and item stats. Also, on the subject of jammed safety switches, I think maybe there could be a random chance of jamming each time the weapon is swung into something (zombie, door, etc.) Anyway, keep up the good work, and I hope you don't mind me poking around in your mod's innards!
×
×
  • Create New...