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brickgunner

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  1. I think I missed and misunderstood some of the development posts. sorry
  2. It has already been confirmed that there will be NPCs in the next update of PZ, but the devs have said nothing about NPCs that don't want to co-operate with the player. These possible groups of NPCs include: 1. bandits and looters, groups and single NPCs that might, on meeting the player, would attack the player and/or loot the player's safehouse(s). 2. NPC groups, groups of up to 8 NPCs that hold out in their own safe-houses and don't want to meet the player. Equally there might be groups that function similar to "the Governor's" or "Carver's" groups from the walking dead where they would kill or enslave any other survivors. In both cases, these NPCs would attempt to shoot the player and some of the larger groups might live in sealed off communities of buildings.
  3. I have just considered, why not put a rain collection barrel on a crate and a second on the ground, connect the two by a wooden gutter and add a generator (from a car) in the middle. The generator has paddles so it is turned by the water from the upper barrel, AND YOU HAVE ELECTRICITY!!! SIMPLE (sort of)!
  4. So, the electricity has run out, no more light and the fridge and stove have been made useless. BUT, what if you could artificially generate electricity so your food would last longer, electric lights can be used in your safe house again. The electricity could only be generated by one of three methods: 1. generators, these generators run on gas (that is rare) and this method is the least efficient of the three methods as a generator is noisy when runny and it would only drain on the small amount of fuel that the player would have at that point. The generator is also able to be moved but it is heavy (20) so it is hard to move at all. 2. Solar panels, these generate electricity almost all the time; except when it rains and at night. Solar panels are also light and can be constructed if the right materials are at hand; wire, glass (this wold have to be implemented) and sheet metal (this will also have to be implemented.) The solar panels would have to be wired up to the house or appliances that are need or wired to a battery (taken from a car, when implemented) that would be able to be used whenever needed. Solar panels would require a high level of carpentry for them to be made; equally, you could take some off a neighbouring building and rewire and reattach them to your safe house. 3. Wind turbines would have to be made by hand and a high level of carpentry would be needed to make it; a lot of materials would also be needed, such as, sheet metal, wire, nails and a turbine (taken from a generator when taken apart.) To move a wind turbine that the player has made or found is virtually impossible. In the case of all three, they would have to be wired up to the safe house or to batteries.
  5. As in project zomboid, once you are bitten by a zombie you are infected and then die slowly. BUT, what if there was a cure for the zombie disease? what IF, you took the vaccine, you became IMMUNE to becoming zombified? Another suggestion, what if there were antibiotics?
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