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rgress35

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  1. rgress35's post in Help with modding a server was marked as the answer   
    1) this is on the stable build of 31.13. I just tested the mods in a sandbox game, Hydrocraft and Extended building both work.
    2) This is a hosted server via Fragnet, I'm not sure how to access the server side console.
    However, on the client side console I can see Hydrocraft loading and over-writing the default files in SP mode, but
    3) no errors that I can see (client side)
    EDIT: I have a few errors with invalid rooms "while reading map_meta.bin"
    EDIT2: After hydrocraft loads, I get a console message that "Mod Loaded: ORMtnMan's Real Gun Mod v 1.19" even though I don't have the mod installed? (this is on a few reinstall of Zomboid client side)
     
     
    Just attempted the "/reloadoptions" server gave me a message "[server]Options Reloaded". Killing my character and spawning in a new region to check. (From New Denver to West Point)
    Edit: Just checked 4 or 5 houses now in Westpoint after "/reloadoptions" still no Hydocraft items found
    SOLVED: Ok so, after scanning through my client side console and noticing the ORGM mod being loaded despite not being installed I decided to reinstall PZ entirely yet again. As I did this I double checked my /SteamApps/Common/ProjectZomboid folder to discover that a "Media" file was left behind after the un-installation. I deleted the file and reinstalled my game.
    Did a fresh wipe on my server, uploaded in order 1) Server.db 2) ServerPZ_sandboxlars.lua 3) Hydrocraft
    From there I edited the server.ini to "Mods = Hydrocraft" and connected to the server and *viola* it works!
    I'm now going through one by one adding the mods and map sections to ensure they are working, but it seems as if the media file that wasn't deleted was conflicting with the server data for some reason.
  2. rgress35's post in Help with modding a server was marked as the answer   
    1) this is on the stable build of 31.13. I just tested the mods in a sandbox game, Hydrocraft and Extended building both work.
    2) This is a hosted server via Fragnet, I'm not sure how to access the server side console.
    However, on the client side console I can see Hydrocraft loading and over-writing the default files in SP mode, but
    3) no errors that I can see (client side)
    EDIT: I have a few errors with invalid rooms "while reading map_meta.bin"
    EDIT2: After hydrocraft loads, I get a console message that "Mod Loaded: ORMtnMan's Real Gun Mod v 1.19" even though I don't have the mod installed? (this is on a few reinstall of Zomboid client side)
     
     
    Just attempted the "/reloadoptions" server gave me a message "[server]Options Reloaded". Killing my character and spawning in a new region to check. (From New Denver to West Point)
    Edit: Just checked 4 or 5 houses now in Westpoint after "/reloadoptions" still no Hydocraft items found
    SOLVED: Ok so, after scanning through my client side console and noticing the ORGM mod being loaded despite not being installed I decided to reinstall PZ entirely yet again. As I did this I double checked my /SteamApps/Common/ProjectZomboid folder to discover that a "Media" file was left behind after the un-installation. I deleted the file and reinstalled my game.
    Did a fresh wipe on my server, uploaded in order 1) Server.db 2) ServerPZ_sandboxlars.lua 3) Hydrocraft
    From there I edited the server.ini to "Mods = Hydrocraft" and connected to the server and *viola* it works!
    I'm now going through one by one adding the mods and map sections to ensure they are working, but it seems as if the media file that wasn't deleted was conflicting with the server data for some reason.
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