so skimming the googs for how to check variables in lua I found "print(type())". I figured I'd want to put that in an event, but I don't know the event triggers, so I looked at Turbotutone's reference sheet, the closest I saw to "when someone drinks" was a guess at Event.OnWaterAmountChange. Stop me if I'm on the wrong track - but if that's right I'm just missing the name of the variable for the player's thirst, so I goog'd again and was wondering if this: http://stackoverflow.com/questions/2834579/print-all-local-variables-accessible-to-the-current-scope-in-lua would do me any good? I didn't see a list of variables used anywhere in the PZ files, I'm guessing it's locked somewhere deep in the javas, and I know nothing of coffee.