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Mammalsauce

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  1. It looks like the hotfixes released on IWBUMS fix this issue. Hopefully these get pushed to stable soon.
  2. Well, I can't seem to figure out what exactly the softreset argument actually does. Does it just delete the map and zombie bin files and replace configuration INIs or does it do more than that? If someone can let me know, i'd be more than happy to write a bash script to share with the community.
  3. I suppose the only option then is to go and check to see what exactly the softreset argument actually does. If it just removes .bin files and replaces a few configs, then it should be easy to script outside of java. Thank you for the info sir! Also, completely unrelated, but since you run 4 servers, I figure you'd be a great person to ask. Have you been getting DDOS'ed since you made any of them public? It's happened twice now, and one of them I had the pleasure of hearing from my hosting company about at 3 in the morning.
  4. Trying to perform a soft reset, however, as soon as i launch projectzomboid-dedi-server.sh (with the added -Dsoftreset), it goes through the process of asking for the admin password, loading what it usually loads, then before it starts clearing chunks, I get the first error at the bottom. It finally just stops running after clearing a few chunks, then repeating the same error below (slightly diff each time but same in nature. Any advice? Am I missing something here? This is running build 27 on debian wheezy by the way. Loading world... tiledef: loading media/tiledefinitions.tiles tiledef: loading media/newtiledefinitions.tiles Soft clearing chunk: map_1103_673.bin ----------------------------------------- STACK TRACE ----------------------------------------- Callframe at: sendItemsInContainer function: doOverlaySprite -- file: ItemPicker.lua line # 224 java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:606) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:189) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:181) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:981) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1721) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1666) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:53) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:81) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:83) at zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:933) at zombie.iso.WorldStreamer.DoChunkAlways(WorldStreamer.java:221) at zombie.iso.WorldStreamer.addJobWipe(WorldStreamer.java:306) at zombie.iso.WorldConverter.softreset(WorldConverter.java:326) at zombie.iso.IsoWorld.init(IsoWorld.java:993) at zombie.network.GameServer.main(GameServer.java:199) Caused by: java.lang.NullPointerException at zombie.network.GameServer.sendItemsInContainer(GameServer.java:2618) at zombie.Lua.LuaManager$GlobalObject.sendItemsInContainer(LuaManager.java:1338) ... 22 more Soft clearing chunk: map_1035_722.bin Soft clearing chunk: map_1023_777.bin (then more of the same error and then a little chunk clearing, then more errors, then quit)
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