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Posts posted by Jawface
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Recently re-watched the first season of The Walking Dead. At the beginning of the apocalypse a lot of zombies can be seen eating corpses, which makes sense. I think this is a great feature that could be added to PZ (while obviously zombies would not eat other zombie corpses). While the zombies are doing this, they could be less aware of what is going on around them and less likely to notice the player. This would serve to lower the difficulty at the beginning of the game. After the first couple of days the frequency of this event should smoothly reduce to zero, as there are less survivors left. The animations for zombies consuming flesh are already in the game (as can be seen when the player is devoured). Due to this I think this feature could be added to the game easily.
I feel this addition would enhance the atmosphere of the game and make the world seem more real and frightening.
What do you think? -
What about a Technician? can make radios out of wires, batteries and headphones. Also can make car batteries (when vehicles are added). aaaaand that's all I can think of.
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wonder what happens when u play as Adolf Hitler....
ZOMBIE ARMY!!!!!
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pics or it didn't happen, rotacioskapa
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or in leadeboards could be fastest axe aquired
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oh oops, well I meant that maybe you could choose which country you are from for a VERY SLIGHT boost and slight change in appearance. also that would help with roleplaying
EG:
hi im Russian
hi im American
FIGHT! FIGHT! FIGHT!
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who says that when u play project zomboid that u were born in muldraugh?
I suggest adding in a system to character creation allowing you to choose from which country you are from EG. if you are from muldraugh you will have some knowledge of how to use a firearm or if you come from Russia you will have increased resistance to cold and a little bit stronger, or if u come from china you will need to eat less and you don't tire out as much.
Jawface
PS no offence to anyone who is from china, Russia or muldraugh in real life
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i think u need a tent peg or at least that's the part of the equipment. also tents wont protect u from ANYTHING. they just act as a placable bed with sheets over it basically
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wow unlucky bro.
I did that once too
btw whats the highest tower u guys evar made?
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Good job on reviving the thread guys!
The reason I changes hearing to weakest setting is cuz it was to op
but I still wanted the zombies to detect you easily so I made the sight eagle (which is the reason why when u play multiplayer the sheets are gonna be expensive)
Also should I make tempreture setting to cold or hot?
what about the rain?
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Here it is....
Map
Rare Item found mostly in houses
Does not show your location
You can zoom in or out and drag around
If you have a pencil you can right click and drag to draw a red line in the map
the map is top down view and has landmarks and roads drawn into it
how bout dat?
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dafug why is this text crossed in the middle?????? -
how wold u know wether its survivor head or zombie head?
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In Project Zomboid I find it very unrealistic that a normal person can walk into a house get a pistol and some ammo and know how to use it even though he never saw it before in his/her life
The suggestion is that any other proffesion than Police Officer or Security Guard will require you to learn how to use guns. if you find a gun you will be able to fire it (because everyone knows how to pull a trigger) but you will not be able to reload it, for that you will either have to find a book "Pistols for begginers" or learn it from an npc (when those are re-introduced). Also a trait which comes with security guard or police officer "Firearm Training" which means you don't have to learn how to reload any gun. when u read a book it will be only applied to that specific gun. even if u don't have the gun in ur inventory you can still read the book so that when u find a gun you know how to reload it.
Thoughts?
Jawface
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its still better than no NPC's (turn npc's off if u don't like them in sandbox settings)
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Due to 28 days later zombies being to op the folloewing setting have been modified, sight increased smell and hearing reduced decomposition now only weakens but does not slow
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Please don't post what has already been suggested 10004295830947093274 times, check the forum before posting
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Ermm is there a way to prove it? Because after i die i always delete my save game so yeah........
Anyway if you insist i might do a retry after i am done with my Walking Dead game
Just do i screenshot when it say how long u have survived f12
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Back from the versions on the old map.
This was when you had to use furntiure to sleep - had to drag a chair from the restaurant from the north.
I actually ended up being completely overrun by a massive horde due to an NPC firing a shotgun near by. Haven't made a fort in the latest yet due the akwardness of moving supplies.
Oh, and it was all legit, i.e. no mods.
WWOW... JUST WOW
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Challenge accepted!
EDIT: omg this is intens! you cant make ANY sounds or ur dead
Yeah that's how it would be in the real 28 days later
EG I just escaped from horde I beathe a sigh of relief and they start smashing my barricades down
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just reminding everyone to post how long u have survived ;D
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Was this with the 28 days later settings?
if it was that was awesome!!!!
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The problem is that I'm fairly certain that the head wouldn't function properly without a body connection.
Zombie controls from the brain which is in the head if its decapitated the corpse wouldn't move but the head would still try to bite you
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Put these into your sandbox setting and post below for how long you have survived
These setting are Similar-ish to the 28 days later rage zombies
If you think I got something wrong in these setting please reply
Note the weaknesses and strengths of these rage zombies (it may save your life)
Strengths: They hear you from far away, they run as fast as you, you die instantly if you get infected and they are very strong in numbers.
Weaknesses: They are fragile so taking one down shouldnt be a problem, they have a short memory which means if you run around a corned you are more likely to lose them.
Speed: Sprinters
Strength: Normal
Toughness: Fragile
Transmission: Blood & Saliva
Infection Mortality: Instant
Reanimate Time: Instant
Cognition: Navigate
Memory: Short
Decomposition: Weakens
Sight: Eagle
Hearing: Weakest Setting
Smell: Weakest setting
Please but some evidence below for how long you have survived wether it is in a screenshot or video its acceptable and will be posted below. Remember, its a competition!
1st place: 1 month 7 days 22 hours Johnnie Walker2nd place:Over 10 hours but unspecified DovydasAl
3rd place: 10 hours CrazyALJawface
- CaptainMouse, Lothar and CrazyAL
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Zombies eating corpses
in PZ Suggestions
Posted
Oh I'm sorry I thought this wasn't a thing, I have been playing a little bit of build 41 but I guess I just haven't noticed the changes. My apologies.