Uses of Class
zombie.iso.IsoMovingObject

Packages that use IsoMovingObject
zombie   
zombie.ai.states   
zombie.characters   
zombie.iso   
zombie.iso.objects   
zombie.iso.objects.interfaces   
 

Uses of IsoMovingObject in zombie
 

Fields in zombie declared as IsoMovingObject
 IsoMovingObject CollisionManager.Contact.a
           
 IsoMovingObject CollisionManager.Contact.b
           
 

Fields in zombie with type parameters of type IsoMovingObject
 java.util.Stack<IsoMovingObject> LOSThread.SeenList
           
 

Methods in zombie with parameters of type IsoMovingObject
 void CollisionManager.AddContact(IsoMovingObject a, IsoMovingObject b)
           
 

Constructors in zombie with parameters of type IsoMovingObject
CollisionManager.Contact(IsoMovingObject a, IsoMovingObject b)
           
 

Uses of IsoMovingObject in zombie.ai.states
 

Methods in zombie.ai.states with parameters of type IsoMovingObject
 int SwipeStatePlayer.CustomComparator.compare(IsoMovingObject o1, IsoMovingObject o2)
           
 

Uses of IsoMovingObject in zombie.characters
 

Subclasses of IsoMovingObject in zombie.characters
 class IsoDummyCameraCharacter
           
 class IsoGameCharacter
           
 class IsoLivingCharacter
           
 class IsoLuaCharacter
           
 class IsoPlayer
           
 class IsoSurvivor
           
 class IsoZombie
           
 

Fields in zombie.characters declared as IsoMovingObject
 IsoMovingObject IsoZombie.spottedLast
           
 IsoMovingObject IsoZombie.target
           
 

Fields in zombie.characters with type parameters of type IsoMovingObject
 java.util.ArrayList<IsoMovingObject> IsoSurvivor.LastLocalNeutralList
           
 

Methods in zombie.characters that return IsoMovingObject
 IsoMovingObject IsoPlayer.getDragObject()
           
 

Methods in zombie.characters that return types with arguments of type IsoMovingObject
 java.util.Stack<IsoMovingObject> IsoPlayer.getLastSpotted()
           
 java.util.ArrayList<IsoMovingObject> IsoGameCharacter.getLocalGroupList()
           
 java.util.ArrayList<IsoMovingObject> IsoGameCharacter.getLocalList()
           
 java.util.ArrayList<IsoMovingObject> IsoGameCharacter.getLocalNeutralList()
           
 java.util.ArrayList<IsoMovingObject> IsoGameCharacter.getLocalRelevantEnemyList()
           
 java.util.Stack<IsoMovingObject> IsoPlayer.getSpottedList()
           
 java.util.ArrayList<IsoMovingObject> IsoGameCharacter.getVeryCloseEnemyList()
           
 

Methods in zombie.characters with parameters of type IsoMovingObject
 boolean IsoGameCharacter.CanSee(IsoMovingObject obj)
           
 boolean SurvivorDesc.InGroupWith(IsoMovingObject obj)
           
 void IsoPlayer.setDragObject(IsoMovingObject DragObject)
           
 void IsoSurvivor.spotted(IsoMovingObject other)
           
 void IsoZombie.spotted(IsoMovingObject other, boolean bForced)
           
 boolean SurvivorDesc.TestHit(IsoMovingObject o)
           
 void IsoPlayer.TestZombieSpotPlayer(Vector2 vecA, IsoMovingObject chr)
           
 

Method parameters in zombie.characters with type arguments of type IsoMovingObject
 void IsoGameCharacter.Seen(java.util.Stack<IsoMovingObject> SeenList)
           
 void IsoPlayer.setLastSpotted(java.util.Stack<IsoMovingObject> LastSpotted)
           
 void IsoGameCharacter.setLocalGroupList(java.util.ArrayList<IsoMovingObject> LocalGroupList)
           
 void IsoGameCharacter.setLocalList(java.util.ArrayList<IsoMovingObject> LocalList)
           
 void IsoGameCharacter.setLocalNeutralList(java.util.ArrayList<IsoMovingObject> LocalNeutralList)
           
 void IsoGameCharacter.setLocalRelevantEnemyList(java.util.ArrayList<IsoMovingObject> LocalRelevantEnemyList)
           
 void IsoPlayer.setSpottedList(java.util.Stack<IsoMovingObject> spottedList)
           
 void IsoGameCharacter.setVeryCloseEnemyList(java.util.ArrayList<IsoMovingObject> VeryCloseEnemyList)
           
 

Uses of IsoMovingObject in zombie.iso
 

Subclasses of IsoMovingObject in zombie.iso
 class IsoPhysicsObject
           
 class IsoPushableObject
           
 

Methods in zombie.iso that return IsoMovingObject
 IsoMovingObject IsoObjectPicker.PickTarget(int x, int y)
           
 

Methods in zombie.iso that return types with arguments of type IsoMovingObject
 java.util.ArrayList<IsoMovingObject> IsoCell.getAddList()
           
 java.util.ArrayList<IsoMovingObject> IsoGridSquare.getMovingObjects()
           
 java.util.ArrayList<IsoMovingObject> IsoCell.getObjectList()
           
 java.util.ArrayList<IsoMovingObject> IsoCell.getRemoveList()
           
 java.util.ArrayList<IsoMovingObject> IsoGridSquare.getStaticMovingObjects()
           
 

Methods in zombie.iso with parameters of type IsoMovingObject
 void IsoCell.addMovingObject(IsoMovingObject o)
           
 int IsoMovingObject.compareToY(IsoMovingObject other)
           
 float IsoMovingObject.DistTo(IsoMovingObject other)
           
 float IsoGridSquare.DistTo(IsoMovingObject other)
           
 float IsoMovingObject.DistToProper(IsoMovingObject other)
           
 float IsoGridSquare.DistToProper(IsoMovingObject other)
           
 boolean IsoObjectPicker.IsHeadShot(IsoMovingObject o, int x, int y)
           
static boolean LosUtil.lineClearCollide(IsoMovingObject chr, IsoCell cell, int x1, int y1, int z1, int x0, int y0, int z0)
           
static int LosUtil.lineClearCollideCount(IsoMovingObject chr, IsoCell cell, int x1, int y1, int z1, int x0, int y0, int z0, int returnMin)
           
 void IsoCell.Remove(IsoMovingObject obj)
           
 void IsoMovingObject.spotted(IsoMovingObject other, boolean bForced)
           
 boolean IsoObject.TestCollide(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to)
           
 boolean IsoGridSquare.testCollideAdjacent(IsoMovingObject collideObject, int x, int y, int z)
           
 boolean IsoGridSquare.testPathFindAdjacent(IsoMovingObject mover, int x, int y, int z)
           
 boolean IsoObject.TestPathfindCollide(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to)
           
 

Method parameters in zombie.iso with type arguments of type IsoMovingObject
static void IsoGridSquare.bubbleSort3(java.util.ArrayList<IsoMovingObject> x)
           
 IsoGameCharacter IsoGridSquare.FindEnemy(IsoGameCharacter g, int range, java.util.ArrayList<IsoMovingObject> EnemyList)
           
 IsoGameCharacter IsoGridSquare.FindEnemy(IsoGameCharacter g, int range, java.util.ArrayList<IsoMovingObject> EnemyList, IsoGameCharacter RangeTest, int TestRangeMax)
           
 void IsoCell.setAddList(java.util.ArrayList<IsoMovingObject> addList)
           
 void IsoGridSquare.setMovingObjects(java.util.ArrayList<IsoMovingObject> MovingObjects)
           
 void IsoCell.setObjectList(java.util.ArrayList<IsoMovingObject> ObjectList)
           
 void IsoCell.setRemoveList(java.util.ArrayList<IsoMovingObject> removeList)
           
 void IsoGridSquare.setStaticMovingObjects(java.util.ArrayList<IsoMovingObject> StaticMovingObjects)
           
 

Uses of IsoMovingObject in zombie.iso.objects
 

Subclasses of IsoMovingObject in zombie.iso.objects
 class IsoBloodDrop
           
 class IsoDeadBody
           
 class IsoMolotovCocktail
           
 class IsoWheelieBin
           
 class IsoZombieGiblets
           
 

Methods in zombie.iso.objects with parameters of type IsoMovingObject
 boolean IsoRainSplash.TestCollide(IsoMovingObject obj, IsoGridSquare PassedObjectSquare)
           
 boolean IsoRaindrop.TestCollide(IsoMovingObject obj, IsoGridSquare PassedObjectSquare)
           
 boolean IsoFire.TestCollide(IsoMovingObject obj, IsoGridSquare PassedObjectSquare)
           
 boolean IsoWoodenWall.TestCollide(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to)
           
 boolean IsoWindow.TestCollide(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to)
           
 boolean IsoThumpable.TestCollide(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to)
           
 boolean IsoDoor.TestCollide(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to)
           
 boolean IsoCrate.TestCollide(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to)
           
 boolean IsoBarricade.TestCollide(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to)
           
 boolean IsoWoodenWall.TestPathfindCollide(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to)
           
 boolean IsoThumpable.TestPathfindCollide(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to)
           
 boolean IsoDoor.TestPathfindCollide(IsoMovingObject obj, IsoGridSquare from, IsoGridSquare to)
           
 void IsoWoodenWall.Thump(IsoMovingObject thumper)
           
 void IsoWindow.Thump(IsoMovingObject thumper)
           
 void IsoThumpable.Thump(IsoMovingObject thumper)
           
 void IsoDoor.Thump(IsoMovingObject thumper)
           
 void IsoCrate.Thump(IsoMovingObject thumper)
           
 void IsoBarricade.Thump(IsoMovingObject thumper)
           
 

Uses of IsoMovingObject in zombie.iso.objects.interfaces
 

Methods in zombie.iso.objects.interfaces with parameters of type IsoMovingObject
 void Thumpable.Thump(IsoMovingObject thumper)