zombie.characters
Class IsoDummyCameraCharacter

java.lang.Object
  extended by zombie.iso.IsoObject
      extended by zombie.iso.IsoMovingObject
          extended by zombie.characters.IsoGameCharacter
              extended by zombie.characters.IsoDummyCameraCharacter
All Implemented Interfaces:
java.io.Serializable, Mover, Talker

public class IsoDummyCameraCharacter
extends IsoGameCharacter

See Also:
Serialized Form

Nested Class Summary
 
Nested classes/interfaces inherited from class zombie.characters.IsoGameCharacter
IsoGameCharacter.BodyLocation, IsoGameCharacter.Location, IsoGameCharacter.PerkInfo, IsoGameCharacter.Wound, IsoGameCharacter.XP
 
Nested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.VisionResult
 
Field Summary
 
Fields inherited from class zombie.characters.IsoGameCharacter
angle, Asleep, AttackDelayLast, bFemale, bottomsSprite, callOut, DropShadow, extraSprites, hairSprite, headSprite, IgnoreMovementForDirection, knockbackAttackMod, legsSprite, PathDelay, shoeSprite, StateMachineParams, topSprite, torsoSprite
 
Fields inherited from class zombie.iso.IsoMovingObject
def, last, noDamage, nx, ny, reqMovement, x, y, z
 
Fields inherited from class zombie.iso.IsoObject
alpha, alphaStep, AttachedAnimSprite, AttachedAnimSpriteActual, container, Damage, dir, lastRendered, lastRenderedRendered, name, NoPicking, offsetX, offsetY, OutlineOnMouseover, rerouteCollide, rerouteMask, sprite, square, stCol, table, targetAlpha, tintb, tintg, tintr
 
Constructor Summary
IsoDummyCameraCharacter(float x, float y, float z)
           
 
Method Summary
 void update()
           
 
Methods inherited from class zombie.characters.IsoGameCharacter
Anger, ApplyInBedOffset, BetaAntiDepress, BetaBlockers, Bitten, Callout, CanAttack, CanSee, changeState, climbDownSheetRope, climbSheetRope, climbThroughWindow, climbThroughWindow, climbThroughWindow, DirectionFromVector, DirectionFromVectorNoDiags, DoCharacterPart, DoDeath, DoDeath, DoFloorSplat, DoFootstepSound, DoZombiePart, DoZombiePart, drawAt, DrawSneezeText, Dressup, Dressup, dripBloodFloor, Eat, exert, faceDirection, FaceNextPathNode, FaceNextPathNode, FireCheck, getAge, getAngle, getAttackDelay, getAttackDelayMax, getAttackDelayUse, getAttackedBy, getAttackTargetSquare, getBarricadeStrengthMod, getBarricadeTimeMod, getBetaDelta, getBetaEffect, getBloodImpactX, getBloodImpactY, getBloodImpactZ, getBloodSplat, getBodyDamage, getBottomsSprite, getCanUpgradePerk, getChair, getCharacterActions, getClothingItem_Feet, getClothingItem_Hands, getClothingItem_Head, getClothingItem_Legs, getClothingItem_Torso, getCraftingByIndex, getCraftIngredient1, getCraftIngredient2, getCraftIngredient3, getCraftIngredient4, getCurrentBuilding, getCurrentState, getDangerLevels, getDefaultState, getDepressDelta, getDepressEffect, getDescriptor, getDieCount, getEnemyList, getExtraSprites, getFallTime, getFamiliarBuildings, getFatigueMod, getFinder, getFireKillRate, getFireSpreadProbability, getFollowingTarget, getFootStepCounter, getFootStepCounterMax, getForceWakeUpTime, getHairSprite, getHammerSoundMod, getHeadSprite, getHealth, getHitBy, getHitChancesMod, getHittingMod, getHurtSound, getHyperthermiaMod, getInf, getInventory, getLastdir, getLastFallSpeed, getLastHeardSound, getLastHitCount, getLastKnownLocation, getLastKnownLocationOf, getLastLocalEnemies, getLastZombieKills, getLeaveBodyTimedown, getLegsSprite, getLevelMaxForXp, getLevelUpLevels, getLevelUpLevels, getLevelUpMultiplier, getLightfootMod, getLlx, getLly, getLlz, getLocalEnemyList, getLocalGroupList, getLocalList, getLocalNeutralList, getLocalRelevantEnemyList, getLowDangerInVicinity, getLrx, getLry, getMasterBehaviorList, getMasterProper, getMaxWeight, getMaxWeightBase, getMeetList, getMoodles, getMoveForwardVec, getMoveSpeed, getNextWander, getNimbleMod, getNumberOfPerksToPick, getNumSurvivorsInVicinity, getOrder, getOrders, getPacingMod, getPainDelta, getPainEffect, getPath, getPathIndex, getPathSpeed, getPathTargetX, getPathTargetY, getPathTargetZ, getPatience, getPatienceMax, getPatienceMin, getPerkInfo, getPerkLevel, getPerkList, getPersonality, getPersonalNeed, getPersonalNeeds, getPrimaryHandItem, getPrimaryHandType, getReanimAnimDelay, getReanimAnimFrame, getReanimateTimer, getReanimPhase, getRecoveryMod, getRemoteID, getSayLine, getSecondaryHandItem, getSecondaryHandType, getShoeSprite, getShovingMod, getSleepingTabletDelta, getSleepingTabletEffect, getSlowFactor, getSlowTimer, getSneakSpotMod, getSpeakColour, getSpeakTime, getSpeedMod, getSprintMod, getSpriteDef, getStaggerTimeMod, getStateMachine, getStats, getSurvivorKills, getSurvivorMap, getTagGroup, getTalkerType, getTempo, getTestPlayerSpotInDarkness, getThreatLevel, getTimeThumping, getTimeTillForgetLocation, getTopSprite, getTorsoSprite, getTraits, getUsedItemsOn, getUseHandWeapon, getVeryCloseEnemyList, getWeightMod, getWounds, getXp, getZombieKills, GiveOrder, GivePersonalNeed, hasEquipped, HasItem, hasItems, HasTrait, Hit, InBuildingWith, inflictWound, InitSpriteParts, initSpritePartsEmpty, InitSpritePartsZombie, InRoomWith, isAllowConversation, IsArmed, isAsleep, IsAttackRange, IsAttackRange, isAttackWasSuperAttack, isbDoDefer, isbFalling, isbOnBed, isbUseParts, isClimbing, isDead, isFemale, isIgnoreMovementForDirection, isIgnoreStaggerBack, IsInBuilding, isLastCollidedN, isLastCollidedW, isMaskClicked, isOnFire, isOutside, isPathing, isPrimaryEquipped, isReanim, isSat, IsSneaking, isSpeaking, IsSpeaking, isSpottedSinceAlphaZero, isSuperAttack, isVisibleToNPCs, Kill, level0, LevelPerk, LevelPerk, LevelUp, load, LoseLevel, MoveForward, MoveForward, OnDeath, onMouseLeftClick, openWindow, PainMeds, pathFinished, PathTo, PathTo, PlayAnim, PlayAnimFrame, PlayAnimNoReset, PlayAnimUnlooped, PlayAnimWithSpeed, PlayShootAnim, QueueAction, ReadLiterature, ReduceHealthWhenBurning, render, renderlast, renderObjectPicker, rendertalk, satOnChair, save, Say, Scratched, Seen, setAge, setAllowConversation, setAngle, SetAnim, setAsleep, setAttackDelay, setAttackDelayMax, setAttackDelayUse, setAttackedBy, setAttackTargetSquare, setAttackWasSuperAttack, setbClimbing, setbDoDefer, setBetaDelta, setBetaEffect, setbFalling, setBloodImpactX, setBloodImpactY, setBloodImpactZ, setBloodSplat, setBodyDamage, setbOnBed, setBottomsSprite, setbUseParts, setCanUpgradePerk, setChair, setCharacterActions, SetClothing, setClothingItem_Feet, setClothingItem_Hands, setClothingItem_Head, setClothingItem_Legs, setClothingItem_Torso, setCraftingByIndex, setCraftIngredient1, setCraftIngredient2, setCraftIngredient3, setCraftIngredient4, setDangerLevels, setDefaultState, setDefaultState, setDepressDelta, setDepressEffect, setDescriptor, setDieCount, setDir, setEnemyList, setFallTime, setFamiliarBuildings, setFemale, setFinder, setFireKillRate, setFireSpreadProbability, setFollowingTarget, setFootStepCounter, setFootStepCounterMax, setForceWakeUpTime, setHairSprite, setHeadSprite, setHealth, setHitBy, setHurtSound, setIgnoreMovementForDirection, setIgnoreStaggerBack, setInf, setInventory, setLastCollidedN, setLastCollidedW, setLastdir, setLastFallSpeed, setLastHeardSound, setLastHitCount, setLastKnownLocation, setLastLocalEnemies, setLastZombieKills, setLeaveBodyTimedown, setLegsSprite, setLevelUpLevels, setLevelUpMultiplier, setLlx, setLly, setLlz, setLocalEnemyList, setLocalGroupList, setLocalList, setLocalNeutralList, setLocalRelevantEnemyList, setLockStates, setLrx, setLry, setMasterBehaviorList, setMasterProper, setMaxWeight, setMaxWeightBase, setMeetList, setMoodles, setMoveForwardVec, setNextWander, setNumberOfPerksToPick, setNumSurvivorsInVicinity, SetOnFire, setOnFire, setOrder, setOrders, setPainDelta, setPainEffect, setPath, setPathIndex, setPathing, setPathSpeed, setPathTargetX, setPathTargetY, setPathTargetZ, setPatience, setPatienceMax, setPatienceMin, setPerkList, setPersonality, setPersonalNeed, setPersonalNeeds, setPrimaryHandItem, setReanim, setReanimAnimDelay, setReanimAnimFrame, setReanimateTimer, setReanimPhase, setRemoteID, setSat, setSayLine, setSecondaryHandItem, setShoeSprite, setSleepingTabletDelta, setSleepingTabletEffect, setSlowFactor, setSlowTimer, setSpeakColour, setSpeaking, setSpeakTime, setSpeedMod, setSpottedSinceAlphaZero, setStaggerTimeMod, setStateMachine, setStats, setSuperAttack, setSurvivorKills, setSurvivorMap, setTagGroup, setTempo, setTestPlayerSpotInDarkness, setTimeThumping, setTimeTillForgetLocation, setTopSprite, setTorsoSprite, setTraits, setUsedItemsOn, setUseHandWeapon, setVeryCloseEnemyList, setVisibleToNPCs, setWounds, setXp, setZombieKills, SleepingTablet, smashWindow, splatBlood, splatBloodFloor, splatBloodFloorBig, SpreadFire, StartAction, StopAllActionQueue, StopAllActionQueueRunning, StopAllActionQueueWalking, Throw
 
Methods inherited from class zombie.iso.IsoMovingObject
collideCharacter, collideWith, compareToY, Despawn, DistTo, DistTo, DistToProper, DoCollideNorS, DoCollideWorE, doStairs, ensureOnTile, getActiveInInstances, getAllowBehaviours, getBuilding, getCollidedObject, getCurrentSquare, getFeelersize, getFeelerTile, getFuturWalkedSquare, getGlobalMovementMod, getGlobalMovementMod, getHitDir, getHitForce, getHitFromAngle, getID, getIDCount, getImpulsex, getImpulsey, getLastSquare, getLastTargettedBy, getLimpulsex, getLimpulsey, getLx, getLy, getLz, getMovementLastFrame, getNx, getNy, getObjectName, getPathFindIndex, getScreenX, getScreenY, getScriptModule, getScriptName, getScriptnx, getScriptny, getSeeValue, getSquare, getStateEventDelayTimer, getThumpTarget, getTimeSinceZombieAttack, getVectorFromDirection, getWeight, getWeight, getWidth, getX, getY, getZ, isAllowBehaviours, isbAltCollide, isCharacter, isCollidable, isCollidedE, isCollidedN, isCollidedS, isCollidedThisFrame, isCollidedW, isCollidedWithDoor, isDestroyed, isFirstUpdate, isOnFloor, isShootable, isSolid, Move, onMouseRightClick, onMouseRightReleased, postupdate, preupdate, seperate, setActiveInInstances, setAllowBehaviours, setbAltCollide, setCollidable, setCollidedE, setCollidedN, setCollidedObject, setCollidedS, setCollidedThisFrame, setCollidedW, setCollidedWithDoor, setCurrent, setDestroyed, setFeelersize, setFirstUpdate, setHitDir, setHitForce, setHitFromAngle, setID, setIDCount, setImpulsex, setImpulsey, setLast, setLastTargettedBy, setLimpulsex, setLimpulsey, setLx, setLy, setLz, setMovementLastFrame, setNx, setNy, setOnFloor, setPathFindIndex, setScriptModule, setScriptName, setScriptnx, setScriptny, setShootable, setSolid, setStateEventDelayTimer, setThumpTarget, setTimeSinceZombieAttack, setWeight, setWidth, setX, setY, setZ, spotted
 
Methods inherited from class zombie.iso.IsoObject
addChild, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, createChecksum, DirtySlice, DoChecksumCheck, DoChecksumCheck, DoTooltip, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, getAlpha, getAlphaStep, getAttachedAnimSprite, getCell, getChildSprites, getContainer, getDamage, getDir, getItemContainer, getLastRendered, getLastRenderedRendered, getMaskClickedY, getMD5Checksum, getModData, getName, getOffsetX, getOffsetY, getProperties, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getSprite, getTable, getTargetAlpha, getTextureName, getType, HasTooltip, hasWater, isMaskClicked, isNoPicking, isOutlineOnMouseover, isZombie, RemoveAttachedAnims, replaceItem, reset, Serialize, setAlpha, setAlphaStep, setAttachedAnimSprite, setChildSprites, setContainer, setDamage, setDefaultCondition, setDir, setLastRendered, setLastRenderedRendered, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOutlineOnMouseover, setRerouteCollide, setRerouteMask, setSprite, setSquare, setTable, setTargetAlpha, setType, TestCollide, TestPathfindCollide, TestVision, useItemOn, useWater
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

IsoDummyCameraCharacter

public IsoDummyCameraCharacter(float x,
                               float y,
                               float z)
Method Detail

update

public void update()
Overrides:
update in class IsoGameCharacter