zombie.gameStates
Class LoadGamePopupState
java.lang.Object
zombie.gameStates.GameState
zombie.gameStates.LoadGamePopupState
- All Implemented Interfaces:
- UIEventHandler
public class LoadGamePopupState
- extends GameState
- implements UIEventHandler
- Author:
- LEMMY
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
bLoadGame
public static boolean bLoadGame
bLoadCharacter
public static boolean bLoadCharacter
bDone
public static boolean bDone
LoadGamePopupState
public LoadGamePopupState()
enter
public void enter()
- Overrides:
enter
in class GameState
update
public GameStateMachine.StateAction update()
- Overrides:
update
in class GameState
render
public void render()
- Overrides:
render
in class GameState
DoubleClick
public void DoubleClick(java.lang.String name,
int x,
int y)
- Specified by:
DoubleClick
in interface UIEventHandler
ModalClick
public void ModalClick(java.lang.String name,
java.lang.String chosen)
- Specified by:
ModalClick
in interface UIEventHandler
Selected
public void Selected(java.lang.String name,
int Selected,
int LastSelected)
- Specified by:
Selected
in interface UIEventHandler
redirectState
public GameState redirectState()
- Overrides:
redirectState
in class GameState
removeDirectory
public static boolean removeDirectory(java.io.File directory)