Uses of Class
zombie.core.Color

Packages that use Color
zombie.characters   
zombie.core   
zombie.core.fonts   
zombie.core.textures   
zombie.gameStates   
zombie.inventory   
zombie.inventory.types   
zombie.iso   
zombie.iso.sprite   
zombie.loading   
zombie.ui   
 

Uses of Color in zombie.characters
 

Fields in zombie.characters declared as Color
 Color SurvivorDesc.hairColor
           
 Color SurvivorDesc.topColor
           
 Color SurvivorDesc.trouserColor
           
 

Fields in zombie.characters with type parameters of type Color
static java.util.ArrayList<Color> SurvivorDesc.HairCommonColors
           
static java.util.ArrayList<Color> SurvivorDesc.TrouserCommonColors
           
 

Methods in zombie.characters that return Color
 Color IsoGameCharacter.getSpeakColour()
           
 

Methods in zombie.characters that return types with arguments of type Color
 java.util.ArrayList<Color> SurvivorDesc.getCommonHairColor()
           
 java.util.ArrayList<Color> SurvivorDesc.getCommonTrouserColor()
           
 

Methods in zombie.characters with parameters of type Color
 void SurvivorDesc.setHairColor(Color hairColor)
           
 void IsoGameCharacter.setSpeakColour(Color SpeakColour)
           
 void SurvivorDesc.setTopColor(Color color)
           
 void SurvivorDesc.setTrouserColor(Color color)
           
 

Uses of Color in zombie.core
 

Fields in zombie.core declared as Color
static Color Color.black
          The fixed colour black
static Color Color.blue
          The fixed colour blue
static Color Color.cyan
          The fixed colour cyan
static Color Color.darkGray
          The fixed colour dark gray
static Color Color.gray
          The fixed colour gray
static Color Color.green
          The fixed colour green
static Color Color.lightGray
          The fixed colour light gray
static Color Color.magenta
          The fixed colour dark magenta
static Color Color.orange
          The fixed colour dark orange
static Color Color.pink
          The fixed colour dark pink
static Color Color.red
          The fixed colour red
static Color Color.transparent
          The fixed color transparent
static Color Color.white
          The fixed colour white
static Color Color.yellow
          The fixed colour yellow
 

Methods in zombie.core that return Color
 Color Color.addToCopy(Color c)
          Add another colour to this one
 Color Color.brighter()
          Make a brighter instance of this colour
 Color Color.brighter(float scale)
          Make a brighter instance of this colour
 Color Color.darker()
          Make a darker instance of this colour
 Color Color.darker(float scale)
          Make a darker instance of this colour
static Color Color.decode(java.lang.String nm)
          Decode a number in a string and process it as a colour reference.
 Color Color.multiply(Color c)
          Multiply this color by another
 Color Color.scaleCopy(float value)
          Scale the components of the colour by the given value
 

Methods in zombie.core with parameters of type Color
 void Color.add(Color c)
          Add another colour to this one
 Color Color.addToCopy(Color c)
          Add another colour to this one
 void Color.interp(Color to, float delta, Color dest)
           
 Color Color.multiply(Color c)
          Multiply this color by another
 void Color.set(Color other)
           
 void Color.setColor(Color A, Color B, float delta)
           
 

Constructors in zombie.core with parameters of type Color
Color(Color color)
          Copy constructor
Color(Color A, Color B, float delta)
           
 

Uses of Color in zombie.core.fonts
 

Fields in zombie.core.fonts declared as Color
static Color AngelCodeFont.curCol
           
 

Methods in zombie.core.fonts with parameters of type Color
 void Font.drawString(float x, float y, java.lang.String text, Color col)
          Draw a string to the screen
 void AngelCodeFont.drawString(float x, float y, java.lang.String text, Color col)
           
 void Font.drawString(float x, float y, java.lang.String text, Color col, int startIndex, int endIndex)
          Draw part of a string to the screen.
 void AngelCodeFont.drawString(float x, float y, java.lang.String text, Color col, int startIndex, int endIndex)
           
 

Uses of Color in zombie.core.textures
 

Methods in zombie.core.textures that return Color
 Color ColorInfo.toColor()
           
 

Uses of Color in zombie.gameStates
 

Methods in zombie.gameStates with parameters of type Color
 void PresentsState.DrawTexture(Texture tex, int x, int y, int width, int height, Color col)
           
 void PrefaceState.DrawTexture(Texture tex, int x, int y, int width, int height, Color col)
           
static void MainScreenState.DrawTexture(Texture tex, int x, int y, int width, int height, Color col)
           
 

Uses of Color in zombie.inventory
 

Fields in zombie.inventory declared as Color
 Color InventoryItem.col
           
 

Uses of Color in zombie.inventory.types
 

Fields in zombie.inventory.types declared as Color
 Color Radio.SpeakColour
           
 

Uses of Color in zombie.iso
 

Fields in zombie.iso declared as Color
 Color IsoCell.staticBlack
           
 

Uses of Color in zombie.iso.sprite
 

Methods in zombie.iso.sprite with parameters of type Color
 IsoSprite IsoSpriteManager.getOrAddSpriteCache(java.lang.String tex, Color col)
           
 

Uses of Color in zombie.loading
 

Methods in zombie.loading with parameters of type Color
static void LoadingScreen.DrawTexture(Texture tex, int x, int y, int width, int height, Color col)
           
 

Uses of Color in zombie.ui
 

Fields in zombie.ui declared as Color
 Color ListBox.ListItem.backCol
           
 Color ListBox.background
           
 Color ScrollBar.BackgroundColour
           
 Color UITextBox2.BadColour
           
 Color ScrollBar.ButtonColour
           
 Color ScrollBar.ButtonHighlightColour
           
 Color UINineGrid.Colour
           
 Color UITextBox2.GoodColour
           
 Color ListBox.ListItem.leftCol
           
 Color UITextBox2.NuetralColour
           
 Color UITextBox2.NuetralColour2
           
 Color ListBox.ListItem.rightCol
           
 Color ListBox.selColour
           
 Color ListBox.selColourDis
           
 Color UITextBox2.StandardFrameColour
           
 Color UITextBox2.TextEntryCursorColour
           
 Color UITextBox2.TextEntryCursorColour2
           
 Color UITextBox2.TextEntryFrameColour
           
 

Methods in zombie.ui with parameters of type Color
 void ListBox.AddItem(IListBoxItem item, Color leftCol, Color rightCol, Color backCol)
           
 void ListBox.AddItem(IListBoxItem item, Color leftCol, Color rightCol, Color backCol, boolean bDisabled)
           
 void ListBox.AddItem(IListBoxItem item, java.lang.String IconName, Color leftCol, Color rightCol, Color backCol)
           
 void ListBox.AddItem(IListBoxItem item, java.lang.String IconName, Color leftCol, Color rightCol, Color backCol, boolean bDisabled)
           
 void ListBox.AddItem(IListBoxItem item, Texture IconTex, Color leftCol, Color rightCol, Color backCol)
           
 void StatsPage.drawBarStat(java.lang.String name, float value, Color col)
           
 void UIElement.DrawTexture_FlippedX(Texture tex, double x, double y, int width, int height, Color col)
           
 void UIElement.DrawTexture_FlippedXIgnoreOffset(Texture tex, double x, double y, int width, int height, Color col)
           
 void UIElement.DrawTextureCol(Texture tex, double x, double y, Color col)
           
 void UIElement.DrawTextureIgnoreOffset(Texture tex, double x, double y, int width, int height, Color col)
           
 void UIElement.DrawTextureScaledCol(Texture tex, double x, double y, double width, double height, Color col)
           
 void UIElement.DrawUVSliceTexture(Texture tex, double x, double y, double width, double height, Color col, double xStart, double yStart, double xEnd, double yEnd)
           
 

Constructors in zombie.ui with parameters of type Color
ListBox.ListItem(IListBoxItem item, Color leftCol, Color rightCol, Color backCol)
           
ListBox.ListItem(IListBoxItem item, Color leftCol, Color rightCol, Color backCol, boolean bDisabled)
           
ListBox.ListItem(IListBoxItem item, Texture IconTex, Color leftCol, Color rightCol, Color backCol)
           
StatBar(int x, int y, Texture background, Texture foreground, boolean vert, Color col)