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| Packages that use SurvivorDesc | |
|---|---|
| zombie.behaviors.survivor | |
| zombie.characters | |
| zombie.gameStates | |
| zombie.inventory | |
| zombie.inventory.types | |
| zombie.iso | |
| zombie.iso.areas | |
| zombie.scripting.objects | |
| Uses of SurvivorDesc in zombie.behaviors.survivor |
|---|
| Methods in zombie.behaviors.survivor with parameters of type SurvivorDesc | |
|---|---|
static IsoGridSquare |
TravelLocationFinder.FindLocation(SurvivorDesc desc,
float x1,
float y1,
float x2,
float y2,
int attempts)
|
| Uses of SurvivorDesc in zombie.characters |
|---|
| Fields in zombie.characters declared as SurvivorDesc | |
|---|---|
SurvivorDesc |
SurvivorGroup.Leader
|
| Fields in zombie.characters with type parameters of type SurvivorDesc | |
|---|---|
java.util.ArrayList<SurvivorDesc> |
SurvivorGroup.Members
|
| Methods in zombie.characters that return SurvivorDesc | |
|---|---|
static SurvivorDesc[] |
SurvivorFactory.CreateFamily(int nCount)
|
static SurvivorDesc |
SurvivorFactory.CreateSurvivor()
|
static SurvivorDesc |
SurvivorFactory.CreateSurvivor(SurvivorFactory.SurvivorType survivorType)
|
static SurvivorDesc |
SurvivorFactory.CreateSurvivor(SurvivorFactory.SurvivorType survivorType,
boolean bFemale)
|
static SurvivorDesc[] |
SurvivorFactory.CreateSurvivorGroup(int nCount)
|
SurvivorDesc |
IsoGameCharacter.getDescriptor()
|
SurvivorDesc |
SurvivorGroup.getLeader()
|
| Methods in zombie.characters that return types with arguments of type SurvivorDesc | |
|---|---|
java.util.ArrayList<SurvivorDesc> |
SurvivorGroup.getMembers()
|
static gnu.trove.map.hash.THashMap<java.lang.Integer,SurvivorDesc> |
IsoGameCharacter.getSurvivorMap()
|
| Methods in zombie.characters with parameters of type SurvivorDesc | |
|---|---|
void |
SurvivorGroup.addMember(SurvivorDesc member)
|
void |
IsoGameCharacter.Dressup(SurvivorDesc desc)
|
int |
SurvivorDesc.getMetCount(SurvivorDesc descriptor)
|
boolean |
SurvivorGroup.HasOtherMembers(SurvivorDesc descriptor)
|
void |
IsoGameCharacter.InitSpriteParts(SurvivorDesc desc,
java.lang.String legs,
java.lang.String torso,
java.lang.String head,
java.lang.String top,
java.lang.String bottoms,
java.lang.String shoe,
java.lang.String skinpal,
java.lang.String toppal,
java.lang.String bottomspal,
java.lang.String shoespal,
java.lang.String hair,
java.util.ArrayList<java.lang.String> extra)
|
void |
IsoGameCharacter.InitSpritePartsZombie(java.lang.String SpriteName,
SurvivorDesc desc,
java.lang.String legs,
java.lang.String torso,
java.lang.String head,
java.lang.String top,
java.lang.String bottoms,
java.lang.String shoe,
java.lang.String skinpal,
java.lang.String toppal,
java.lang.String bottomspal,
java.lang.String shoespal,
java.lang.String hair,
java.util.ArrayList<java.lang.String> extra)
|
static IsoSurvivor |
SurvivorFactory.InstansiateInCell(SurvivorDesc desc,
IsoCell cell,
int x,
int y,
int z)
|
boolean |
SurvivorGroup.isLeader(SurvivorDesc desc)
|
boolean |
SurvivorGroup.isMember(SurvivorDesc desc)
|
void |
SurvivorDesc.meet(SurvivorDesc desc)
|
static void |
SurvivorFactory.randomName(SurvivorDesc desc)
|
void |
SurvivorGroup.removeMember(SurvivorDesc member)
|
static void |
SurvivorFactory.setBeardNoColor(SurvivorDesc survivor)
|
void |
IsoGameCharacter.setDescriptor(SurvivorDesc descriptor)
|
static void |
SurvivorFactory.setHairNoColor(SurvivorDesc survivor)
|
void |
SurvivorGroup.setLeader(SurvivorDesc desc)
|
static void |
SurvivorFactory.setTorso(SurvivorDesc survivor)
|
| Method parameters in zombie.characters with type arguments of type SurvivorDesc | |
|---|---|
static void |
IsoGameCharacter.setSurvivorMap(gnu.trove.map.hash.THashMap<java.lang.Integer,SurvivorDesc> aSurvivorMap)
|
| Constructors in zombie.characters with parameters of type SurvivorDesc | |
|---|---|
IsoPlayer(IsoCell cell,
SurvivorDesc desc,
int x,
int y,
int z)
|
|
IsoSurvivor(SurvivorDesc desc,
IsoCell cell,
int x,
int y,
int z)
|
|
IsoSurvivor(SurvivorDesc desc,
IsoCell cell,
int x,
int y,
int z,
boolean bSetInstance)
|
|
IsoSurvivor(SurvivorPersonality.Personality personality,
SurvivorDesc desc,
IsoCell cell,
int x,
int y,
int z)
|
|
IsoZombie(IsoCell cell,
SurvivorDesc desc)
|
|
SurvivorGroup(SurvivorDesc leader)
|
|
| Uses of SurvivorDesc in zombie.gameStates |
|---|
| Fields in zombie.gameStates declared as SurvivorDesc | |
|---|---|
SurvivorDesc |
CharacterCreationState.desc
|
| Uses of SurvivorDesc in zombie.inventory |
|---|
| Methods in zombie.inventory with parameters of type SurvivorDesc | |
|---|---|
InventoryItem |
ItemContainer.getBestBandage(SurvivorDesc descriptor)
|
InventoryItem |
ItemContainer.getBestFood(SurvivorDesc descriptor)
|
InventoryItem |
ItemContainer.getBestWeapon(SurvivorDesc desc)
|
float |
InventoryItem.getScore(SurvivorDesc desc)
|
float |
ItemContainer.getTotalFoodScore(SurvivorDesc desc)
|
float |
ItemContainer.getTotalWeaponScore(SurvivorDesc desc)
|
| Uses of SurvivorDesc in zombie.inventory.types |
|---|
| Methods in zombie.inventory.types with parameters of type SurvivorDesc | |
|---|---|
float |
HandWeapon.getScore(SurvivorDesc desc)
|
float |
Food.getScore(SurvivorDesc desc)
|
| Uses of SurvivorDesc in zombie.iso |
|---|
| Fields in zombie.iso with type parameters of type SurvivorDesc | |
|---|---|
java.util.HashMap<java.lang.Integer,SurvivorDesc> |
IsoWorld.SurvivorDescriptors
|
| Methods in zombie.iso that return SurvivorDesc | |
|---|---|
SurvivorDesc |
IsoWorld.getLuaPlayerDesc()
|
| Methods in zombie.iso with parameters of type SurvivorDesc | |
|---|---|
IsoSurvivor |
IsoWorld.CreateRandomSurvivor(SurvivorDesc desc,
IsoGridSquare sq,
IsoPlayer player)
|
void |
IsoWorld.setLuaPlayerDesc(SurvivorDesc desc)
|
| Uses of SurvivorDesc in zombie.iso.areas |
|---|
| Methods in zombie.iso.areas with parameters of type SurvivorDesc | |
|---|---|
float |
IsoBuilding.ScoreBuildingPersonSpecific(SurvivorDesc desc,
boolean bFarGood)
|
| Uses of SurvivorDesc in zombie.scripting.objects |
|---|
| Fields in zombie.scripting.objects declared as SurvivorDesc | |
|---|---|
SurvivorDesc |
ScriptCharacter.desc
|
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