zombie.gameStates
Class CharacterCreationState
java.lang.Object
zombie.gameStates.GameState
zombie.gameStates.CharacterCreationState
- All Implemented Interfaces:
- UIEventHandler
public class CharacterCreationState
- extends GameState
- implements UIEventHandler
- Author:
- Nick
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
CharacterCreationPanel
public static CharacterCreationPanel CharacterCreationPanel
PointsToSpend
public int PointsToSpend
desc
public SurvivorDesc desc
UseCustomChatacterData
public boolean UseCustomChatacterData
CharacterCreationState
public CharacterCreationState()
ModalClick
public void ModalClick(java.lang.String name,
java.lang.String chosen)
- Specified by:
ModalClick
in interface UIEventHandler
enter
public void enter()
- Overrides:
enter
in class GameState
exit
public void exit()
- Overrides:
exit
in class GameState
render
public void render()
- Overrides:
render
in class GameState
update
public GameStateMachine.StateAction update()
- Overrides:
update
in class GameState
DoubleClick
public void DoubleClick(java.lang.String name,
int x,
int y)
- Specified by:
DoubleClick
in interface UIEventHandler
Selected
public void Selected(java.lang.String name,
int Selected,
int LastSelected)
- Specified by:
Selected
in interface UIEventHandler