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java.lang.Objectzombie.characters.CharacterTimedActions.BaseAction
zombie.characters.CharacterTimedActions.DoBuildAction
public class DoBuildAction
Field Summary |
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Fields inherited from class zombie.characters.CharacterTimedActions.BaseAction |
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chr, CurrentTime, delta, forceComplete, forceStop, LastTime, MaxTime, PrevLastTime, SoundEffect, StopOnRun, StopOnWalk, UseProgressBar |
Constructor Summary | |
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DoBuildAction(IsoGameCharacter chr,
IsoGridSquare square)
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DoBuildAction(IsoGameCharacter chr,
IsoObject object,
IsoGridSquare square)
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Method Summary | |
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void |
perform()
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void |
start()
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boolean |
valid()
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Methods inherited from class zombie.characters.CharacterTimedActions.BaseAction |
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finished, forceComplete, forceStop, getCurrentTime, getJobDelta, hasStalled, PlayLoopedSoundTillComplete, reset, stop, update |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public DoBuildAction(IsoGameCharacter chr, IsoObject object, IsoGridSquare square)
public DoBuildAction(IsoGameCharacter chr, IsoGridSquare square)
Method Detail |
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public boolean valid()
valid
in class BaseAction
public void start()
start
in class BaseAction
public void perform()
perform
in class BaseAction
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