zombie.characters.CharacterTimedActions
Class DoBuildAction

java.lang.Object
  extended by zombie.characters.CharacterTimedActions.BaseAction
      extended by zombie.characters.CharacterTimedActions.DoBuildAction

public class DoBuildAction
extends BaseAction

Author:
RobertJohnson

Field Summary
 
Fields inherited from class zombie.characters.CharacterTimedActions.BaseAction
chr, CurrentTime, delta, forceComplete, forceStop, LastTime, MaxTime, PrevLastTime, SoundEffect, StopOnRun, StopOnWalk, UseProgressBar
 
Constructor Summary
DoBuildAction(IsoGameCharacter chr, IsoGridSquare square)
           
DoBuildAction(IsoGameCharacter chr, IsoObject object, IsoGridSquare square)
           
 
Method Summary
 void perform()
           
 void start()
           
 boolean valid()
           
 
Methods inherited from class zombie.characters.CharacterTimedActions.BaseAction
finished, forceComplete, forceStop, getCurrentTime, getJobDelta, hasStalled, PlayLoopedSoundTillComplete, reset, stop, update
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

DoBuildAction

public DoBuildAction(IsoGameCharacter chr,
                     IsoObject object,
                     IsoGridSquare square)

DoBuildAction

public DoBuildAction(IsoGameCharacter chr,
                     IsoGridSquare square)
Method Detail

valid

public boolean valid()
Overrides:
valid in class BaseAction

start

public void start()
Overrides:
start in class BaseAction

perform

public void perform()
Overrides:
perform in class BaseAction