|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
java.lang.Objectzombie.behaviors.survivor.orders.Order
zombie.behaviors.survivor.orders.OrderSequence
zombie.behaviors.survivor.orders.ObtainItem
public class ObtainItem
| Field Summary | |
|---|---|
float |
priority
|
| Fields inherited from class zombie.behaviors.survivor.orders.OrderSequence |
|---|
ID, Orders |
| Fields inherited from class zombie.behaviors.survivor.orders.Order |
|---|
bInit, character, name, type |
| Constructor Summary | |
|---|---|
ObtainItem(IsoGameCharacter chr,
java.util.Stack<java.lang.String> AcceptableItems,
int priority)
|
|
ObtainItem(IsoGameCharacter character,
java.lang.String type,
int priority)
|
|
| Method Summary | |
|---|---|
boolean |
ActedThisFrame()
|
void |
initOrder()
|
| Methods inherited from class zombie.behaviors.survivor.orders.OrderSequence |
|---|
complete, getPriority, process, renderDebug, update |
| Methods inherited from class zombie.behaviors.survivor.orders.Order |
|---|
getAttackIfEnemiesAroundBias, getPathSpeed, isCancelledOnAttack, isCritical, processNext, updatenext |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public float priority
| Constructor Detail |
|---|
public ObtainItem(IsoGameCharacter chr,
java.util.Stack<java.lang.String> AcceptableItems,
int priority)
public ObtainItem(IsoGameCharacter character,
java.lang.String type,
int priority)
| Method Detail |
|---|
public void initOrder()
initOrder in class OrderSequencepublic boolean ActedThisFrame()
ActedThisFrame in class Order
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||