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java.lang.Objectzombie.behaviors.survivor.orders.Order
zombie.behaviors.survivor.orders.OrderSequence
zombie.behaviors.survivor.orders.ObtainItem
public class ObtainItem
Field Summary | |
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float |
priority
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Fields inherited from class zombie.behaviors.survivor.orders.OrderSequence |
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ID, Orders |
Fields inherited from class zombie.behaviors.survivor.orders.Order |
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bInit, character, name, type |
Constructor Summary | |
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ObtainItem(IsoGameCharacter chr,
java.util.Stack<java.lang.String> AcceptableItems,
int priority)
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ObtainItem(IsoGameCharacter character,
java.lang.String type,
int priority)
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Method Summary | |
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boolean |
ActedThisFrame()
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void |
initOrder()
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Methods inherited from class zombie.behaviors.survivor.orders.OrderSequence |
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complete, getPriority, process, renderDebug, update |
Methods inherited from class zombie.behaviors.survivor.orders.Order |
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getAttackIfEnemiesAroundBias, getPathSpeed, isCancelledOnAttack, isCritical, processNext, updatenext |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public float priority
Constructor Detail |
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public ObtainItem(IsoGameCharacter chr, java.util.Stack<java.lang.String> AcceptableItems, int priority)
public ObtainItem(IsoGameCharacter character, java.lang.String type, int priority)
Method Detail |
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public void initOrder()
initOrder
in class OrderSequence
public boolean ActedThisFrame()
ActedThisFrame
in class Order
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