zombie.behaviors.survivor.orders
Class ObtainItem

java.lang.Object
  extended by zombie.behaviors.survivor.orders.Order
      extended by zombie.behaviors.survivor.orders.OrderSequence
          extended by zombie.behaviors.survivor.orders.ObtainItem

public class ObtainItem
extends OrderSequence

Author:
LEMMY

Field Summary
 float priority
           
 
Fields inherited from class zombie.behaviors.survivor.orders.OrderSequence
ID, Orders
 
Fields inherited from class zombie.behaviors.survivor.orders.Order
bInit, character, name, type
 
Constructor Summary
ObtainItem(IsoGameCharacter chr, java.util.Stack<java.lang.String> AcceptableItems, int priority)
           
ObtainItem(IsoGameCharacter character, java.lang.String type, int priority)
           
 
Method Summary
 boolean ActedThisFrame()
           
 void initOrder()
           
 
Methods inherited from class zombie.behaviors.survivor.orders.OrderSequence
complete, getPriority, process, renderDebug, update
 
Methods inherited from class zombie.behaviors.survivor.orders.Order
getAttackIfEnemiesAroundBias, getPathSpeed, isCancelledOnAttack, isCritical, processNext, updatenext
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

priority

public float priority
Constructor Detail

ObtainItem

public ObtainItem(IsoGameCharacter chr,
                  java.util.Stack<java.lang.String> AcceptableItems,
                  int priority)

ObtainItem

public ObtainItem(IsoGameCharacter character,
                  java.lang.String type,
                  int priority)
Method Detail

initOrder

public void initOrder()
Overrides:
initOrder in class OrderSequence

ActedThisFrame

public boolean ActedThisFrame()
Overrides:
ActedThisFrame in class Order