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2795 The Ultimate Question!
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1. Which is better: pancakes or waffles?
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PANCAKES
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WAFFLES
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By RockinPodunk · Posted
the new ability to remap controls on a gamepad is huge, and made big strides towards making controller use a viable method. it sort of put us right back to where we were back before 42.14, where pretty much everything works fine, except for guns. in the attempts to make guns work, it made a bunch of other stuff on controller just not work at all. mostly the strange thought that it would be okay to require a half press of a joystick to be the difference between walking and jogging. literally no one thinks that feels good. all that to say, with some remapping, i can actually use guns for the first time on a controller since b42 came out, and that's neat, but it still feels terrible, and i'd never try to use guns against more than one zombie at a time. you simply can't try to use a joystick to mimic mouse movement. a joystick is always trying to pull back to center. a mouse is not. holding the aiming reticle in one place on a mouse is as simple as not moving the mouse. holding it still on a controller is pretty much impossible, since the joystick has a total of like 4mm of travel in any direction, which has to cover the entire field of movement of the aiming reticle. half a mm too far and the reticle shoots to the edge of the screen. half a mm to short, and it snaps back to center. its bad. my suggestion: keep movement of the reticle exactly as it is, but add in a button press, mappable by the player, that will lock the distance between the reticle and the player's character, so now a full tilt of the right stick will only move the reticle along a circular path at a fixed distance from the player. work would have to be done to make this button press context sensitive, so that button only does this while aiming a firearm. personally i kept the left bumper toggle for jog from the previous update, and i would use that for this purpose, but wouldn't want it to think i want to jog and cancel the aiming. currently there are a lot of issues with controller inputs not isolating their context and doing multiple things at once, that weren't a problem before the first gun controller changes. like in the build menu, pressing A to build something, and it opens a nearby window instead, in the main pause menu while in a vehicle, pressing A to "resume game" causes you to also immediately get out of your car, even if you were driving at the time. you guys are doing a great job and i love that you're actually showing controller users some love. I will continue to provide feedback as i have it. for 99% of zomboid, it currently seems very playable on controller, except for a few specific crafting stations that don't work at all, like the softening beam, and a few others. -
By NotDaveDude · Posted
absolutely, ive been using a mod for this but the way it makes you hold certain items is janky as hell, so official intergration would be neat -
Not much difference in having four 9mm pistols and having low, mid, high tier 9mm pistols. I'm assuming your main gripe with the idea is introducing more magazine compatibility demands. I doubt we're disagreeing as much as you think we are and I believe your disdain for DayZ and a couple of probably shitty mods are coloring your response. There is no way that those mods are even capable of doing what I'm advocating. I absolutely did not ask for a replication of DayZ's gameplay and clearly couldn't have taken inspiration from it because, as you pointed out, I've never played it. That is where the "tangent" originated. Dismissing an idea as being identical to something you dislike despite only hearing a portion of it is why I said you're glossing over it. I should've just dropped it instead of delving further in to it. That being said, there are always going to be general similarities to any systems across all games. Some parallels are unavoidable; there are only so many ways you can pluck a chicken. It's fine, though. This isn't the place for this conversation anyway. I'll eventually make a suggestion thread with a more complete description of what I mean and then watch it sink, ignored, under the weight of its verbosity (tl;dr) to the deepest depths of the forum. 🤷♂️⚓
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By Bigman2026 · Posted
For disabling overlays i did do so after the fresh install though it dosent seem to change too much. As for RAM allocation as you said it probably wouldnt be an option given my current specs. Hope you guys can fix the issue here soon as ive been getting these same crashes since build 42 released. Ill make sure to diligently track hotfixes and new releases. Thank you for your time have a nice day
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