Jump to content

Can subitems for zombie loadouts have probability?


local306

Recommended Posts

Is it possible to use the XML markup for probability inside of a subitem branch?

 

<m_items>
  <itemGUID>cbe793fe-97d9-4585-88e0-bc18be39d714</itemGUID>
    <subItems>
      <probability>0.25</probability>
      <itemGUID>48efaf62-6a65-474a-8773-886e05ea7632</itemGUID>
    </subItems>
</m_items>

 

In the example above, would this work such that one of these items would guarantee to be on the zombie, but Item A (main item GUID) would appear 75% of the time versus Item B (subitem GUID) spawning 25% of the time?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...