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reworking the map for the better and logical side


Kre4KerPZ

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it seems a little strange to everyone when a player has a card from the very beginning that appears out of nowhere. So, I propose the idea of memory of places instead of a map. the idea is that the character will be able to memorize places and houses, the quality and quantity of memorization will be a separate skill of the character. that is, the player, as in real life, will remember places and thus navigate in space.

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