rebel1324 Posted May 21, 2022 Share Posted May 21, 2022 (edited) * Version 41.71 * Singleplayer / Multiplayer * No mod * New Save * Reproduction steps: just shoot fast while standing still or moving 1. animAngle does not change in aim state. a. but animAngle changes when its in turning state. b. shooting replaces turning state thus, rapid fire create strange jittering in rapid fire cycle. 2. animAngle does changes in strafe state. a. because of this, unlike aim state, strange jittering is not happening in strafe. Affected Gameplay Experience: Inconsistent accuracy Unresponsive User Input ---- Aim 2022-05-22 00-06-42.mp4 Strafe 2022-05-22 00-06-48.mp4 2022-05-22 00-06-42.mp4 2022-05-22 00-06-42.mp4 Edited May 21, 2022 by rebel1324 Link to comment Share on other sites More sharing options...
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