NightScale5755 Posted March 8, 2022 Share Posted March 8, 2022 (edited) Hi there. It's me again. Today I'm here with a feature for my mod that's been giving me tons of trouble. What I've gotten working in singleplayer just refuses to save the changes in multiplayer, and I'm flat out of leads for a fix. I'm not the best with words, so if any extra information is needed, do tell. The files in question: STEV_VehicleOverrides.luaSTR_ZombieOverrides.lua EDIT: I completely forgot what the point of this code was: In essence, I'm trying to dynamically replace zombies and vehicles that match certain criteria. I.e. vanilla police to my mod's police, but based on XY coords. Edited March 8, 2022 by NightScale5755 Avoiding multi-posts Link to comment Share on other sites More sharing options...
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