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Help needed with overriding zombie and vehicle skins.


NightScale5755

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Hi there. It's me again. Today I'm here with a feature for my mod that's been giving me tons of trouble.
What I've gotten working in singleplayer just refuses to save the changes in multiplayer, and I'm flat out of leads for a fix.

 

I'm not the best with words, so if any extra information is needed, do tell.

 

The files in question:
STEV_VehicleOverrides.luaSTR_ZombieOverrides.lua

 

EDIT: I completely forgot what the point of this code was: In essence, I'm trying to dynamically replace zombies and vehicles that match certain criteria. I.e. vanilla police to my mod's police, but based on XY coords.

Edited by NightScale5755
Avoiding multi-posts
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