Mooreiche Posted January 17, 2022 Share Posted January 17, 2022 Hey there folks! Im new to the Community and the Game, i really love the game but you guys & girls have to help me out here: I made a simple Hat mod. i made the Model in Blender and exported it as an .fbx, imported the texture to the mod-folder, wrote the script and .xml up to this point everything worked great BUT now comes the Problem: if the Hat gets Dirty or Damaged the texture will get mixed up and wont return to normal until its cleaned. i really cant figure it out.. Anyone of you got some ideas? Im thankful for any advice! Greetings from Germany -Mooreiche Link to comment Share on other sites More sharing options...
Mooreiche Posted January 19, 2022 Author Share Posted January 19, 2022 fixed it. Something went wrong with the UV-Map. Can be closed. Link to comment Share on other sites More sharing options...
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