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Server loot spawn rarity seems bugged?


erik9631

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Hello.

I have noticed that the loot spawn rarity seems to be off. I have numerous single player worlds that I play with pretty much the same settings (Some loot like survival gear, food, melee weapons set to normal instead of rare). I played a lot of sp worlds (Since my character usually died within a short time span) and I got a good feeling for what items spawn where and what chances I have to get them.

For instance, I was always guaranteed to find at least a single crowbar in rosewood in one of the garages and find multiple axes / crowbars / tools in the fire station.

Same goes for bags. I was guaranteed to find them in one of the wardrobes.

In multiplayer, despite trying multiple maps cuz I thought the settings were not applied, this wasn't the case, almost as if the server was spawning with the default "Rare loot settings".

Similar bug was mentioned somewhere on the forums, with someone doing the opposite, setting everything to very rare, yet getting more loot.

 

Does anyone have experience with this, or know a fix?

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