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  1. This idea is not still complete, but it has been maturing in my mind for a while. I know children got definitely rejected, but I think I found a way to add them without breaking the atmosphere: The heir skill system. It could be a free feature where you choose to either assiign the earned skillpoints to yourself, or to invest in the future and buy your heir some nice advantage. Or the heir could be "created" after you settle down and choose a NPC of the opposite sex to be your partner. This heir, would just be an invisible bunck of skills you are buying for them, and appear into the game after your old character gets killed. I'm open to suggestions to make this idea better. Or to plain reject it if you feel the need of feeling a powerful admin by crusing other members ideas without even considering them.
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