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  1. I was reading at a thread about generators the other day and as I though as was said in the OP of that thread that generators doesn't seem to be worth the effort of using atm. I started thinking about how it would probably be in realistic zombie apocalypse for the average Joe and the reason he/she would want to get a generator working. Alright some might think of maintaining their food fresh, some of warming themselves, but for a lot of people having electricity in ones home would be just a huge moral boost, and it would probably be because of them being able to see notably better at nights and maybe even having the possibility to read. Both of those things as it stands are not a problem for the player, and I think it would be nice to have another reward for getting a generator working and maybe not that hard to implement. And so, I suggest making nights darker and only being able to read at a determined light level. Also, another plus of making nights darker would be that a lamp on a pillar, flashlights, candles, and other light sources would be a lot more useful, as would also be the trait Cat's Eyes. Well thats about it, I just thought I could make a thread myself as I've been reading this forum almost every day for about a year and never made one or even posted a comment. Also, THANKS to the developers and the people helping them at this forum for the great work. It's an incredible game the one you've got here.
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