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  1. I tend to focus on early game grinding while I have a solid food supply at the beginning of the game. Books are vital to this strategy, so I go for a looting focused, combat build. I almost always start unemployed for the extra 8 pts. Negative Traits Clumsy- As your sneak skill rises you make less noise, which helps to counteract this trait. Disorganised- Controversial, I know, but if you find a base with enough storage space, it will hold everything until you can build crates. Then you just build more crates than normal and the trait is counteracted Hemophobic- If you try to doctor wounds in the middle of a bunch of zombies, you are doing it wrong, lol. Therefore, panicking while alone, in a "safe" place isn't a big deal. High Thirst- Grab a few cooking pots, find a permanent water source to fill them, and purify in a campfire. Easy to counteract. Slow Healer- Only really sucks when you break a leg. Solution: be extremely careful during construction of 2nd floor. Slow Reader- Takes a bit longer to read a book, only noticed in mp and still not that big of a deal. Weak Stomach- You'll almost never have to eat rotten food, and its an odd number, works well with hemophobic to give a 6 pt trait. Positive Traits Brave- Not neccessary with beta blockers, but I like having it. Dextrous- Absolutely LOVE this trait. Perfect for in and out loot missions near hordes. Fast Learner- This build wouldn't work without this trait. You'd die before making any real progress regarding skills. Fit- Being able to run longer than usual has saved me more times than I can count. I always take this. Inconspicuous- Allows me to get closer to zombies, great for loot runs. Lucky- Affects loot spawn and chance to penetrate skin from zombie attacks, among other things. Worth it just for the loot spawn. Outdoorsman- 2pts to never have to worry about sickness from weather? Yes please. Stout- This makes combat easy. Remember to charge your swings and you'll knock most zombies down with one swing of a decent weapon, then easy kill on ground. I start off with no points in any survival skills, but the build lets me grind them up pretty quickly, which makes me an endgame demon.
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