sorry for any typos, this is being written with a translator
I've tried
-update nvidia drivers
-update amd
-reinstall the game
it pront say that:
LOG : General , 1709808237632> 1709808237632 fmod: FMOD_System_SetSoftwareFormat() result: No errors.
ERROR: General , 1709808238043> java.lang.RuntimeException: java.lang.IllegalStateException: There is no OpenGL context current in the current thread.
ERROR: General , 1709808238044> at zombie.core.opengl.RenderThread.renderLoop(RenderThread.java:134)
ERROR: General , 1709808238044> at zombie.gameStates.MainScreenState.main(MainScreenState.java:226)
ERROR: General , 1709808238044> Caused by: java.lang.IllegalStateException: There is no OpenGL context current in the current thread.
ERROR: General , 1709808238045> at org.lwjgl.opengl.GL.createCapabilities(GL.java:378)
ERROR: General , 1709808238045> at org.lwjgl.opengl.GL.createCapabilities(GL.java:322)
ERROR: General , 1709808238045> at org.lwjglx.opengl.Display.create(Display.java:159)
ERROR: General , 1709808238045> at org.lwjglx.opengl.Display.create(Display.java:84)
ERROR: General , 1709808238046> at zombie.core.Core.init(Core.java:2432)
ERROR: General , 1709808238046> at zombie.GameWindow.InitDisplay(GameWindow.java:408)
ERROR: General , 1709808238046> at zombie.core.opengl.RenderThread.renderLoop(RenderThread.java:128)
ERROR: General , 1709808238046> ... 1 more
Caused by: java.lang.IllegalStateException: There is no current OpenGL context in the current thread.
if you need the rest of the code, I'll send it to you.