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RedTab

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Posts posted by RedTab

  1. On 5/31/2022 at 10:15 AM, Morceaux said:

    This problem seems to be a potential deal-breaker for many servers and MP community overall.

     

    It can be consistently reproduced with 10 players, set decay for 24 hours ingame, summon and kill 400 zombies, and have them doing mundane activities like cooking, reading, reloading weapons, crafting while the corpses decay.

     

    If anyone from TiS would like to use our environment to test please let me know, I'll be happy to arrange it.

    I just set decay for faster not happening that often right now not what I want to do but only thing I can do

  2. I don't have this problem or seen this problem do you happen to have enough resources for a server? There's a file to change to allow more memory on the server. When I'm in the car with a passenger and they aren't loading fast enough it shows me grey boxes of the areas they haven't been in and it disables driving through these and stopping my completely since the update I haven't had any issues with passengers

  3. I think directing attention at the anticheat is wrong because it actually improved a lot in this last update and the anticheat came way before. I see improvement with map loading but on any server with more than 10 people its pretty janky still, and having 32 gb for 20 slot server with 12 people on it and 40 ping and seeing this is pretty unmotivating. Engima like myself, I wouldn't of ever said anything until you did for most of us it's "theyre still working on it it's probably best not to say anything it's probably being addressed" is what I've been thinking in the back of my head until people told me things actually get fixed if I come on here and say something. On an empty server little to no issues but actual servers with population you're going to hear real feedback, using redboid as getting feedback is probably not a reliable source as it's pretty dead. I'm surprised these bigger servers I've been on suffering the same issues as most of the community aren't on here saying anything but again probably in the same mindset as me and probably just have it in our heads that you guys are looking to improve this always because there's no way this would be the final product or considered stable enough to be pushed out of beta as is.

     

    I think the physics for the cars are now goofy but i do enjoy it much more than before it's cause a lot of entertainment factors more or less. All apart of beta!

  4. 18 hours ago, Morceaux said:

    Same. This problem has been plaguing our server. Could devs add a null check for getHumanVisual() before calling zombieRotStage? Thanks!

    zombiedecayissue.png

     

    (this was mentioned in PZ discord as well)

    can you help me fix this I have a small server with a few friends and we keep getting kicked

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