require 'SuburbsDistributions'
table.insert(SuburbsDistributions["all"]["inventorymale"].items, "Base.Pop");
table.insert(SuburbsDistributions["all"]["inventorymale"].items, 100);
table.insert(SuburbsDistributions["all"]["inventoryfemale"].items, "Base.Pop");
table.insert(SuburbsDistributions["all"]["inventoryfemale"].items, 100);
I have a question about the mod above.
Almost all the zombies have a pop when the variable is 100 but some zombies still don't have any.
I want to know how the variable works and what the highest variable is.