zombie.scripting.commands.Character
Class AimWhileStationary

java.lang.Object
  extended by zombie.scripting.commands.BaseCommand
      extended by zombie.scripting.commands.Character.AimWhileStationary

public class AimWhileStationary
extends BaseCommand

Author:
LEMMY

Field Summary
 
Fields inherited from class zombie.scripting.commands.BaseCommand
currentinstance, module, script
 
Constructor Summary
AimWhileStationary()
           
 
Method Summary
 void begin()
           
 boolean DoesInstantly()
           
 void init(java.lang.String object, java.lang.String[] params)
           
 boolean IsFinished()
           
 void update()
           
 
Methods inherited from class zombie.scripting.commands.BaseCommand
AllowCharacterBehaviour, Finish, getValue, updateskip
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

AimWhileStationary

public AimWhileStationary()
Method Detail

IsFinished

public boolean IsFinished()
Specified by:
IsFinished in class BaseCommand

update

public void update()
Specified by:
update in class BaseCommand

init

public void init(java.lang.String object,
                 java.lang.String[] params)
Specified by:
init in class BaseCommand

begin

public void begin()
Specified by:
begin in class BaseCommand

DoesInstantly

public boolean DoesInstantly()
Specified by:
DoesInstantly in class BaseCommand