Uses of Class
zombie.iso.sprite.IsoSpriteInstance

Packages that use IsoSpriteInstance
zombie.characters   
zombie.iso   
zombie.iso.sprite   
 

Uses of IsoSpriteInstance in zombie.characters
 

Methods in zombie.characters that return IsoSpriteInstance
 IsoSpriteInstance IsoGameCharacter.getSpriteDef()
           
 

Uses of IsoSpriteInstance in zombie.iso
 

Fields in zombie.iso declared as IsoSpriteInstance
 IsoSpriteInstance IsoMovingObject.def
           
 

Fields in zombie.iso with type parameters of type IsoSpriteInstance
 java.util.ArrayList<IsoSpriteInstance> IsoObject.AttachedAnimSprite
           
 

Methods in zombie.iso that return types with arguments of type IsoSpriteInstance
 java.util.ArrayList<IsoSpriteInstance> IsoObject.getAttachedAnimSprite()
           
 java.util.ArrayList<IsoSpriteInstance> IsoObject.getChildSprites()
           
 

Method parameters in zombie.iso with type arguments of type IsoSpriteInstance
 void IsoObject.setAttachedAnimSprite(java.util.ArrayList<IsoSpriteInstance> AttachedAnimSprite)
           
 void IsoObject.setChildSprites(java.util.ArrayList<IsoSpriteInstance> AttachedAnimSprite)
           
 

Uses of IsoSpriteInstance in zombie.iso.sprite
 

Fields in zombie.iso.sprite declared as IsoSpriteInstance
 IsoSpriteInstance IsoSprite.def
           
 IsoSpriteInstance AnimState.inst
           
 

Methods in zombie.iso.sprite that return IsoSpriteInstance
 IsoSpriteInstance IsoSprite.getDefaultSpriteInst()
           
 IsoSpriteInstance IsoSprite.newInstance()
           
 

Methods in zombie.iso.sprite with parameters of type IsoSpriteInstance
 void IsoSprite.drawAt(IsoSpriteInstance inst, IsoObject obj, int sx, int sy, IsoDirections dir)
           
 void IsoSprite.render(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2)
           
 void IsoSprite.render(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep)
           
 void IsoSprite.update(IsoSpriteInstance def)
           
 

Constructors in zombie.iso.sprite with parameters of type IsoSpriteInstance
AnimState(java.lang.String name, AnimStateMachine machine, IsoSpriteInstance inst)