zombie.iso.sprite
Class IsoSpriteInstance

java.lang.Object
  extended by zombie.iso.sprite.IsoSpriteInstance

public class IsoSpriteInstance
extends java.lang.Object


Field Summary
 float alpha
           
 float AnimFrameIncrease
           
 boolean bCopyTargetAlpha
           
 boolean Finished
           
 boolean Flip
           
 float Frame
           
 boolean Looped
           
 float offX
           
 float offY
           
 float offZ
           
 IsoSprite parentSprite
           
 float targetAlpha
           
 float tintb
           
 float tintg
           
 float tintr
           
 
Constructor Summary
IsoSpriteInstance()
           
IsoSpriteInstance(IsoSprite spr)
           
 
Method Summary
 void Dispose()
           
 int getID()
           
 void render(IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2)
           
 void SetAlpha(float f)
           
 void setFrameSpeedPerFrame(float perSecond)
           
 void SetTargetAlpha(float targetAlpha)
           
 void update()
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

parentSprite

public IsoSprite parentSprite

tintb

public float tintb

tintg

public float tintg

tintr

public float tintr

Frame

public float Frame

alpha

public float alpha

targetAlpha

public float targetAlpha

bCopyTargetAlpha

public boolean bCopyTargetAlpha

Flip

public boolean Flip

offZ

public float offZ

offX

public float offX

offY

public float offY

AnimFrameIncrease

public float AnimFrameIncrease

Looped

public boolean Looped

Finished

public boolean Finished
Constructor Detail

IsoSpriteInstance

public IsoSpriteInstance()

IsoSpriteInstance

public IsoSpriteInstance(IsoSprite spr)
Method Detail

setFrameSpeedPerFrame

public void setFrameSpeedPerFrame(float perSecond)

getID

public int getID()

render

public void render(IsoObject obj,
                   float x,
                   float y,
                   float z,
                   IsoDirections dir,
                   float offsetX,
                   float offsetY,
                   ColorInfo info2)

SetAlpha

public void SetAlpha(float f)

SetTargetAlpha

public void SetTargetAlpha(float targetAlpha)

update

public void update()

Dispose

public void Dispose()