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Packages that use InventoryItem | |
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zombie.characters | |
zombie.characters.BodyDamage | |
zombie.inventory | |
zombie.inventory.types | |
zombie.iso | |
zombie.iso.objects | |
zombie.Lua | |
zombie.scripting.objects | |
zombie.ui |
Uses of InventoryItem in zombie.characters |
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Methods in zombie.characters that return InventoryItem | |
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InventoryItem |
IsoGameCharacter.getClothingItem_Feet()
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InventoryItem |
IsoGameCharacter.getClothingItem_Hands()
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InventoryItem |
IsoGameCharacter.getClothingItem_Head()
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InventoryItem |
IsoGameCharacter.getClothingItem_Legs()
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InventoryItem |
IsoGameCharacter.getClothingItem_Torso()
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InventoryItem |
IsoGameCharacter.getCraftingByIndex(int index)
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InventoryItem |
IsoGameCharacter.getCraftIngredient1()
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InventoryItem |
IsoGameCharacter.getCraftIngredient2()
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InventoryItem |
IsoGameCharacter.getCraftIngredient3()
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InventoryItem |
IsoGameCharacter.getCraftIngredient4()
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InventoryItem |
IsoGameCharacter.getPrimaryHandItem()
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InventoryItem |
IsoGameCharacter.getSecondaryHandItem()
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Methods in zombie.characters with parameters of type InventoryItem | |
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void |
IsoGameCharacter.Dressup(InventoryItem bottoms,
InventoryItem top,
InventoryItem shoes)
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boolean |
IsoGameCharacter.Eat(InventoryItem info)
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void |
IsoGameCharacter.setClothingItem_Feet(InventoryItem ClothingItem_Feet)
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void |
IsoGameCharacter.setClothingItem_Hands(InventoryItem ClothingItem_Hands)
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void |
IsoGameCharacter.setClothingItem_Head(InventoryItem ClothingItem_Head)
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void |
IsoGameCharacter.setClothingItem_Legs(InventoryItem ClothingItem_Legs)
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void |
IsoGameCharacter.setClothingItem_Torso(InventoryItem pClothingItem_Torso)
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void |
IsoGameCharacter.setCraftingByIndex(int index,
InventoryItem temp)
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void |
IsoGameCharacter.setCraftIngredient1(InventoryItem craftIngredient1)
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void |
IsoGameCharacter.setCraftIngredient2(InventoryItem craftIngredient2)
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void |
IsoGameCharacter.setCraftIngredient3(InventoryItem craftIngredient3)
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void |
IsoGameCharacter.setCraftIngredient4(InventoryItem craftIngredient4)
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void |
IsoGameCharacter.setPrimaryHandItem(InventoryItem leftHandItem)
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void |
IsoGameCharacter.setSecondaryHandItem(InventoryItem rightHandItem)
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Uses of InventoryItem in zombie.characters.BodyDamage |
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Methods in zombie.characters.BodyDamage with parameters of type InventoryItem | |
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void |
BodyDamage.JustTookPill(InventoryItem Pill)
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Uses of InventoryItem in zombie.inventory |
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Fields in zombie.inventory declared as InventoryItem | |
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InventoryItem |
ItemContainer.containingItem
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Fields in zombie.inventory with type parameters of type InventoryItem | |
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java.util.ArrayList<InventoryItem> |
ItemContainer.Items
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Methods in zombie.inventory that return InventoryItem | |
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InventoryItem |
ItemContainer.addItem(InventoryItem item)
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InventoryItem |
ItemContainer.AddItem(InventoryItem item)
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InventoryItem |
ItemContainer.AddItem(java.lang.String type)
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InventoryItem |
ItemContainer.AddItemBlind(InventoryItem item)
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static InventoryItem |
InventoryItemFactory.CreateItem(java.lang.String itemType)
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static InventoryItem |
InventoryItemFactory.CreateItem(java.lang.String itemType,
float useDelta)
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static InventoryItem |
InventoryItemFactory.CreateItem(java.lang.String itemType,
float useDelta,
java.lang.String param)
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InventoryItem |
ItemContainer.DoAddItem(InventoryItem item)
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InventoryItem |
ItemContainer.DoAddItemBlind(InventoryItem item)
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InventoryItem |
ItemContainer.Find(ItemType itemType)
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InventoryItem |
ItemContainer.FindAndReturn(java.lang.String String)
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InventoryItem |
ItemContainer.FindAndReturnStack(InventoryItem itemlike)
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InventoryItem |
ItemContainer.FindAndReturnStack(java.lang.String String)
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InventoryItem |
ItemContainer.FindWaterSource()
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InventoryItem |
ItemContainer.getBestBandage(SurvivorDesc descriptor)
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InventoryItem |
ItemContainer.getBestCondition(java.lang.String String)
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InventoryItem |
ItemContainer.getBestFood(SurvivorDesc descriptor)
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InventoryItem |
ItemContainer.getBestWeapon()
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InventoryItem |
ItemContainer.getBestWeapon(SurvivorDesc desc)
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InventoryItem |
ItemContainer.getContainingItem()
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static InventoryItem |
RecipeManager.PerformMakeItem(Recipe recipe,
InventoryItem item1,
InventoryItem item2,
InventoryItem item3,
InventoryItem item4,
IsoGameCharacter chr)
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InventoryItem |
ItemContainer.Remove(ItemType itemType)
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Methods in zombie.inventory that return types with arguments of type InventoryItem | |
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java.util.ArrayList<InventoryItem> |
ItemContainer.AddItems(java.lang.String item,
int use)
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java.util.ArrayList<InventoryItem> |
ItemContainer.getAllWaterFillables()
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java.util.ArrayList<InventoryItem> |
ItemContainer.getItems()
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Method parameters in zombie.inventory with type arguments of type InventoryItem | |
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void |
ItemContainer.setItems(java.util.ArrayList<InventoryItem> Items)
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Uses of InventoryItem in zombie.inventory.types |
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Subclasses of InventoryItem in zombie.inventory.types | |
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class |
Clothing
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class |
ComboItem
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class |
DrainableComboItem
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class |
Food
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class |
HandWeapon
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class |
InventoryContainer
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class |
Literature
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class |
Radio
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Methods in zombie.inventory.types with parameters of type InventoryItem | |
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boolean |
HandWeapon.CanStack(InventoryItem item)
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boolean |
Food.CanStack(InventoryItem item)
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boolean |
DrainableComboItem.CanStack(InventoryItem item)
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boolean |
Clothing.CanStack(InventoryItem item)
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Uses of InventoryItem in zombie.iso |
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Methods in zombie.iso that return InventoryItem | |
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InventoryItem |
IsoGridSquare.AddWorldInventoryItem(InventoryItem item,
float x,
float y,
float height)
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InventoryItem |
IsoGridSquare.AddWorldInventoryItem(java.lang.String String,
float x,
float y,
float height)
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InventoryItem |
IsoObject.replaceItem(InventoryItem item)
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Methods in zombie.iso that return types with arguments of type InventoryItem | |
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java.util.ArrayList<InventoryItem> |
IsoCell.getProcessItems()
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java.util.ArrayList<InventoryItem> |
IsoCell.getProcessItemsRemove()
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Methods in zombie.iso with parameters of type InventoryItem | |
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InventoryItem |
IsoGridSquare.AddWorldInventoryItem(InventoryItem item,
float x,
float y,
float height)
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InventoryItem |
IsoObject.replaceItem(InventoryItem item)
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void |
IsoObject.useItemOn(InventoryItem item)
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Method parameters in zombie.iso with type arguments of type InventoryItem | |
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void |
IsoCell.setProcessItems(java.util.ArrayList<InventoryItem> ProcessItems)
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void |
IsoCell.setProcessItemsRemove(java.util.ArrayList<InventoryItem> ProcessItemsRemove)
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Uses of InventoryItem in zombie.iso.objects |
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Fields in zombie.iso.objects declared as InventoryItem | |
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InventoryItem |
IsoDeadBody.ClothingItem_Feet
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InventoryItem |
IsoDeadBody.ClothingItem_Hands
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InventoryItem |
IsoDeadBody.ClothingItem_Head
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InventoryItem |
IsoDeadBody.ClothingItem_Legs
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InventoryItem |
IsoDeadBody.ClothingItem_Torso
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InventoryItem |
IsoWorldInventoryObject.item
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Methods in zombie.iso.objects that return InventoryItem | |
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InventoryItem |
IsoWorldInventoryObject.getItem()
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Methods in zombie.iso.objects with parameters of type InventoryItem | |
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void |
IsoWindow.Barricade(InventoryItem plank)
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void |
IsoWoodenWall.Barricade(IsoGameCharacter chr,
InventoryItem plank)
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void |
IsoThumpable.Barricade(IsoGameCharacter chr,
InventoryItem plank)
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void |
IsoDoor.Barricade(IsoGameCharacter chr,
InventoryItem plank)
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Constructors in zombie.iso.objects with parameters of type InventoryItem | |
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IsoWorldInventoryObject(InventoryItem item,
IsoGridSquare sq,
float xoff,
float yoff,
float zoff)
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Uses of InventoryItem in zombie.Lua |
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Methods in zombie.Lua that return InventoryItem | |
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static InventoryItem |
LuaManager.GlobalObject.instanceItem(Item item)
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static InventoryItem |
LuaManager.GlobalObject.instanceItem(java.lang.String item)
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Uses of InventoryItem in zombie.scripting.objects |
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Methods in zombie.scripting.objects that return InventoryItem | |
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InventoryItem |
Item.InstanceItem(java.lang.String param)
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Methods in zombie.scripting.objects with parameters of type InventoryItem | |
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int |
Recipe.FindIndexOf(InventoryItem a)
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Uses of InventoryItem in zombie.ui |
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Fields in zombie.ui declared as InventoryItem | |
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static InventoryItem |
UIManager.DragInventory
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InventoryItem |
ObjectTooltip.Item
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Methods in zombie.ui that return InventoryItem | |
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static InventoryItem |
UIManager.getDragInventory()
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Methods in zombie.ui with parameters of type InventoryItem | |
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static void |
UIManager.setDragInventory(InventoryItem aDragInventory)
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