Uses of Class
zombie.inventory.InventoryItem

Packages that use InventoryItem
zombie.characters   
zombie.characters.BodyDamage   
zombie.inventory   
zombie.inventory.types   
zombie.iso   
zombie.iso.objects   
zombie.Lua   
zombie.scripting.objects   
zombie.ui   
 

Uses of InventoryItem in zombie.characters
 

Methods in zombie.characters that return InventoryItem
 InventoryItem IsoGameCharacter.getClothingItem_Feet()
           
 InventoryItem IsoGameCharacter.getClothingItem_Hands()
           
 InventoryItem IsoGameCharacter.getClothingItem_Head()
           
 InventoryItem IsoGameCharacter.getClothingItem_Legs()
           
 InventoryItem IsoGameCharacter.getClothingItem_Torso()
           
 InventoryItem IsoGameCharacter.getCraftingByIndex(int index)
           
 InventoryItem IsoGameCharacter.getCraftIngredient1()
           
 InventoryItem IsoGameCharacter.getCraftIngredient2()
           
 InventoryItem IsoGameCharacter.getCraftIngredient3()
           
 InventoryItem IsoGameCharacter.getCraftIngredient4()
           
 InventoryItem IsoGameCharacter.getPrimaryHandItem()
           
 InventoryItem IsoGameCharacter.getSecondaryHandItem()
           
 

Methods in zombie.characters with parameters of type InventoryItem
 void IsoGameCharacter.Dressup(InventoryItem bottoms, InventoryItem top, InventoryItem shoes)
           
 boolean IsoGameCharacter.Eat(InventoryItem info)
           
 void IsoGameCharacter.setClothingItem_Feet(InventoryItem ClothingItem_Feet)
           
 void IsoGameCharacter.setClothingItem_Hands(InventoryItem ClothingItem_Hands)
           
 void IsoGameCharacter.setClothingItem_Head(InventoryItem ClothingItem_Head)
           
 void IsoGameCharacter.setClothingItem_Legs(InventoryItem ClothingItem_Legs)
           
 void IsoGameCharacter.setClothingItem_Torso(InventoryItem pClothingItem_Torso)
           
 void IsoGameCharacter.setCraftingByIndex(int index, InventoryItem temp)
           
 void IsoGameCharacter.setCraftIngredient1(InventoryItem craftIngredient1)
           
 void IsoGameCharacter.setCraftIngredient2(InventoryItem craftIngredient2)
           
 void IsoGameCharacter.setCraftIngredient3(InventoryItem craftIngredient3)
           
 void IsoGameCharacter.setCraftIngredient4(InventoryItem craftIngredient4)
           
 void IsoGameCharacter.setPrimaryHandItem(InventoryItem leftHandItem)
           
 void IsoGameCharacter.setSecondaryHandItem(InventoryItem rightHandItem)
           
 

Uses of InventoryItem in zombie.characters.BodyDamage
 

Methods in zombie.characters.BodyDamage with parameters of type InventoryItem
 void BodyDamage.JustTookPill(InventoryItem Pill)
           
 

Uses of InventoryItem in zombie.inventory
 

Fields in zombie.inventory declared as InventoryItem
 InventoryItem ItemContainer.containingItem
           
 

Fields in zombie.inventory with type parameters of type InventoryItem
 java.util.ArrayList<InventoryItem> ItemContainer.Items
           
 

Methods in zombie.inventory that return InventoryItem
 InventoryItem ItemContainer.addItem(InventoryItem item)
           
 InventoryItem ItemContainer.AddItem(InventoryItem item)
           
 InventoryItem ItemContainer.AddItem(java.lang.String type)
           
 InventoryItem ItemContainer.AddItemBlind(InventoryItem item)
           
static InventoryItem InventoryItemFactory.CreateItem(java.lang.String itemType)
           
static InventoryItem InventoryItemFactory.CreateItem(java.lang.String itemType, float useDelta)
           
static InventoryItem InventoryItemFactory.CreateItem(java.lang.String itemType, float useDelta, java.lang.String param)
           
 InventoryItem ItemContainer.DoAddItem(InventoryItem item)
           
 InventoryItem ItemContainer.DoAddItemBlind(InventoryItem item)
           
 InventoryItem ItemContainer.Find(ItemType itemType)
           
 InventoryItem ItemContainer.FindAndReturn(java.lang.String String)
           
 InventoryItem ItemContainer.FindAndReturnStack(InventoryItem itemlike)
           
 InventoryItem ItemContainer.FindAndReturnStack(java.lang.String String)
           
 InventoryItem ItemContainer.FindWaterSource()
           
 InventoryItem ItemContainer.getBestBandage(SurvivorDesc descriptor)
           
 InventoryItem ItemContainer.getBestCondition(java.lang.String String)
           
 InventoryItem ItemContainer.getBestFood(SurvivorDesc descriptor)
           
 InventoryItem ItemContainer.getBestWeapon()
           
 InventoryItem ItemContainer.getBestWeapon(SurvivorDesc desc)
           
 InventoryItem ItemContainer.getContainingItem()
           
static InventoryItem RecipeManager.PerformMakeItem(Recipe recipe, InventoryItem item1, InventoryItem item2, InventoryItem item3, InventoryItem item4, IsoGameCharacter chr)
           
 InventoryItem ItemContainer.Remove(ItemType itemType)
           
 

Methods in zombie.inventory that return types with arguments of type InventoryItem
 java.util.ArrayList<InventoryItem> ItemContainer.AddItems(java.lang.String item, int use)
           
 java.util.ArrayList<InventoryItem> ItemContainer.getAllWaterFillables()
           
 java.util.ArrayList<InventoryItem> ItemContainer.getItems()
           
 

Methods in zombie.inventory with parameters of type InventoryItem
 InventoryItem ItemContainer.addItem(InventoryItem item)
           
 InventoryItem ItemContainer.AddItem(InventoryItem item)
           
 InventoryItem ItemContainer.AddItemBlind(InventoryItem item)
           
 void ItemContainer.AddItems(InventoryItem item, int use)
           
 boolean InventoryItem.CanStack(InventoryItem item)
           
 boolean ItemContainer.contains(InventoryItem item)
           
 InventoryItem ItemContainer.DoAddItem(InventoryItem item)
           
 InventoryItem ItemContainer.DoAddItemBlind(InventoryItem item)
           
 void ItemContainer.DoRemoveItem(InventoryItem item)
           
 InventoryItem ItemContainer.FindAndReturnStack(InventoryItem itemlike)
           
static java.util.Stack<Recipe> RecipeManager.getUniqueRecipeItems(InventoryItem a, InventoryItem b, InventoryItem c, InventoryItem d, IsoGameCharacter chr)
           
 boolean ItemContainer.hasRoomFor(InventoryItem item)
           
 boolean ItemContainer.isInside(InventoryItem item)
           
 boolean InventoryItem.ModDataMatches(InventoryItem item)
           
static InventoryItem RecipeManager.PerformMakeItem(Recipe recipe, InventoryItem item1, InventoryItem item2, InventoryItem item3, InventoryItem item4, IsoGameCharacter chr)
           
 void ItemContainer.Remove(InventoryItem item)
           
 

Method parameters in zombie.inventory with type arguments of type InventoryItem
 void ItemContainer.setItems(java.util.ArrayList<InventoryItem> Items)
           
 

Uses of InventoryItem in zombie.inventory.types
 

Subclasses of InventoryItem in zombie.inventory.types
 class Clothing
           
 class ComboItem
           
 class DrainableComboItem
           
 class Food
           
 class HandWeapon
           
 class InventoryContainer
           
 class Literature
           
 class Radio
           
 

Methods in zombie.inventory.types with parameters of type InventoryItem
 boolean HandWeapon.CanStack(InventoryItem item)
           
 boolean Food.CanStack(InventoryItem item)
           
 boolean DrainableComboItem.CanStack(InventoryItem item)
           
 boolean Clothing.CanStack(InventoryItem item)
           
 

Uses of InventoryItem in zombie.iso
 

Methods in zombie.iso that return InventoryItem
 InventoryItem IsoGridSquare.AddWorldInventoryItem(InventoryItem item, float x, float y, float height)
           
 InventoryItem IsoGridSquare.AddWorldInventoryItem(java.lang.String String, float x, float y, float height)
           
 InventoryItem IsoObject.replaceItem(InventoryItem item)
           
 

Methods in zombie.iso that return types with arguments of type InventoryItem
 java.util.ArrayList<InventoryItem> IsoCell.getProcessItems()
           
 java.util.ArrayList<InventoryItem> IsoCell.getProcessItemsRemove()
           
 

Methods in zombie.iso with parameters of type InventoryItem
 InventoryItem IsoGridSquare.AddWorldInventoryItem(InventoryItem item, float x, float y, float height)
           
 InventoryItem IsoObject.replaceItem(InventoryItem item)
           
 void IsoObject.useItemOn(InventoryItem item)
           
 

Method parameters in zombie.iso with type arguments of type InventoryItem
 void IsoCell.setProcessItems(java.util.ArrayList<InventoryItem> ProcessItems)
           
 void IsoCell.setProcessItemsRemove(java.util.ArrayList<InventoryItem> ProcessItemsRemove)
           
 

Uses of InventoryItem in zombie.iso.objects
 

Fields in zombie.iso.objects declared as InventoryItem
 InventoryItem IsoDeadBody.ClothingItem_Feet
           
 InventoryItem IsoDeadBody.ClothingItem_Hands
           
 InventoryItem IsoDeadBody.ClothingItem_Head
           
 InventoryItem IsoDeadBody.ClothingItem_Legs
           
 InventoryItem IsoDeadBody.ClothingItem_Torso
           
 InventoryItem IsoWorldInventoryObject.item
           
 

Methods in zombie.iso.objects that return InventoryItem
 InventoryItem IsoWorldInventoryObject.getItem()
           
 

Methods in zombie.iso.objects with parameters of type InventoryItem
 void IsoWindow.Barricade(InventoryItem plank)
           
 void IsoWoodenWall.Barricade(IsoGameCharacter chr, InventoryItem plank)
           
 void IsoThumpable.Barricade(IsoGameCharacter chr, InventoryItem plank)
           
 void IsoDoor.Barricade(IsoGameCharacter chr, InventoryItem plank)
           
 

Constructors in zombie.iso.objects with parameters of type InventoryItem
IsoWorldInventoryObject(InventoryItem item, IsoGridSquare sq, float xoff, float yoff, float zoff)
           
 

Uses of InventoryItem in zombie.Lua
 

Methods in zombie.Lua that return InventoryItem
static InventoryItem LuaManager.GlobalObject.instanceItem(Item item)
           
static InventoryItem LuaManager.GlobalObject.instanceItem(java.lang.String item)
           
 

Uses of InventoryItem in zombie.scripting.objects
 

Methods in zombie.scripting.objects that return InventoryItem
 InventoryItem Item.InstanceItem(java.lang.String param)
           
 

Methods in zombie.scripting.objects with parameters of type InventoryItem
 int Recipe.FindIndexOf(InventoryItem a)
           
 

Uses of InventoryItem in zombie.ui
 

Fields in zombie.ui declared as InventoryItem
static InventoryItem UIManager.DragInventory
           
 InventoryItem ObjectTooltip.Item
           
 

Methods in zombie.ui that return InventoryItem
static InventoryItem UIManager.getDragInventory()
           
 

Methods in zombie.ui with parameters of type InventoryItem
static void UIManager.setDragInventory(InventoryItem aDragInventory)