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java.lang.Objectzombie.gameStates.GameState
zombie.gameStates.AlphaWarningState
public class AlphaWarningState
| Field Summary | |
|---|---|
float |
alpha
|
float |
alpha2
|
float |
alphaStep
|
boolean |
bFixLogo
|
boolean |
bFixLogo2
|
int |
delay
|
int |
leavedelay
|
float |
logoUseAlpha
|
float |
logoUseAlpha2
|
float |
messageTime
|
float |
messageTimeMax
|
Audio |
musicTrack
|
int |
stage
|
float |
targetAlpha
|
| Constructor Summary | |
|---|---|
AlphaWarningState()
|
|
| Method Summary | |
|---|---|
void |
enter()
|
void |
exit()
|
void |
render()
|
GameStateMachine.StateAction |
update()
|
| Methods inherited from class zombie.gameStates.GameState |
|---|
redirectState |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public float alpha
public float alpha2
public float alphaStep
public boolean bFixLogo
public boolean bFixLogo2
public int delay
public int leavedelay
public float logoUseAlpha
public float logoUseAlpha2
public float messageTime
public float messageTimeMax
public Audio musicTrack
public int stage
public float targetAlpha
| Constructor Detail |
|---|
public AlphaWarningState()
| Method Detail |
|---|
public void enter()
enter in class GameStatepublic void exit()
exit in class GameStatepublic void render()
render in class GameStatepublic GameStateMachine.StateAction update()
update in class GameState
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