zombie.core.opengl
Class Shader

java.lang.Object
  extended by zombie.core.opengl.Shader

public class Shader
extends java.lang.Object

Author:
LEMMY

Field Summary
 int FragID
           
 int ShaderID
           
static java.util.HashMap<java.lang.Integer,Shader> ShaderMap
           
 Texture tex
           
 int timeOfDay
           
 int VertID
           
 
Constructor Summary
Shader(java.lang.String name)
           
 
Method Summary
 void End()
           
 int getID()
           
 void setTexture(Texture tex)
           
 void Start()
           
 void updateParams()
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

ShaderMap

public static java.util.HashMap<java.lang.Integer,Shader> ShaderMap

ShaderID

public int ShaderID

FragID

public int FragID

VertID

public int VertID

tex

public Texture tex

timeOfDay

public int timeOfDay
Constructor Detail

Shader

public Shader(java.lang.String name)
Method Detail

setTexture

public void setTexture(Texture tex)

getID

public int getID()

Start

public void Start()

End

public void End()

updateParams

public void updateParams()