zombie.core.opengl
Class OpenGLState
java.lang.Object
zombie.core.opengl.OpenGLState
public final class OpenGLState
- extends java.lang.Object
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
lastTextureID
public static int lastTextureID
totalTextureID
public static int totalTextureID
lastlastTextureID
public static int lastlastTextureID
OpenGLState
public OpenGLState()
disableAlphaTest
public static final void disableAlphaTest()
disableBlending
public static final void disableBlending()
disableColorArray
public static final void disableColorArray()
disableNormalArray
public static final void disableNormalArray()
disableScissor
public static final void disableScissor()
disableTextureArray
public static final void disableTextureArray()
disableVertexArray
public static final void disableVertexArray()
disableZtest
public static final void disableZtest()
enableAlphaTest
public static final void enableAlphaTest()
enableBlending
public static final void enableBlending()
enableColorArray
public static final void enableColorArray()
enableNormalArray
public static final void enableNormalArray()
enableScissor
public static final void enableScissor(int x,
int y,
int width,
int height)
enableTextureArray
public static final void enableTextureArray()
enableVertexArray
public static final void enableVertexArray()
enableZtest
public static final void enableZtest()
getUsedTextureUnit
public static final int getUsedTextureUnit()
isUsedTexureUnit
public static final boolean isUsedTexureUnit(int unit)
useTranspBlendingMode
public static final void useTranspBlendingMode()