zombie.characters.CharacterTimedActions
Class UnbarricadeAction

java.lang.Object
  extended by zombie.characters.CharacterTimedActions.BaseAction
      extended by zombie.characters.CharacterTimedActions.UnbarricadeAction

public class UnbarricadeAction
extends BaseAction

Author:
LEMMY

Field Summary
 
Fields inherited from class zombie.characters.CharacterTimedActions.BaseAction
chr, CurrentTime, delta, forceComplete, forceStop, LastTime, MaxTime, PrevLastTime, SoundEffect, StopOnRun, StopOnWalk, UseProgressBar
 
Constructor Summary
UnbarricadeAction(IsoGameCharacter chr, IsoDoor door)
           
UnbarricadeAction(IsoGameCharacter chr, IsoThumpable thump)
           
UnbarricadeAction(IsoGameCharacter chr, IsoWindow window)
           
 
Method Summary
 void perform()
           
 void start()
           
 boolean valid()
           
 
Methods inherited from class zombie.characters.CharacterTimedActions.BaseAction
finished, forceComplete, forceStop, getCurrentTime, getJobDelta, hasStalled, PlayLoopedSoundTillComplete, reset, stop, update
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

UnbarricadeAction

public UnbarricadeAction(IsoGameCharacter chr,
                         IsoDoor door)

UnbarricadeAction

public UnbarricadeAction(IsoGameCharacter chr,
                         IsoWindow window)

UnbarricadeAction

public UnbarricadeAction(IsoGameCharacter chr,
                         IsoThumpable thump)
Method Detail

valid

public boolean valid()
Overrides:
valid in class BaseAction

start

public void start()
Overrides:
start in class BaseAction

perform

public void perform()
Overrides:
perform in class BaseAction