|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objectzombie.characters.CharacterTimedActions.BaseAction
zombie.characters.CharacterTimedActions.UnbarricadeAction
public class UnbarricadeAction
Field Summary |
---|
Fields inherited from class zombie.characters.CharacterTimedActions.BaseAction |
---|
chr, CurrentTime, delta, forceComplete, forceStop, LastTime, MaxTime, PrevLastTime, SoundEffect, StopOnRun, StopOnWalk, UseProgressBar |
Constructor Summary | |
---|---|
UnbarricadeAction(IsoGameCharacter chr,
IsoDoor door)
|
|
UnbarricadeAction(IsoGameCharacter chr,
IsoThumpable thump)
|
|
UnbarricadeAction(IsoGameCharacter chr,
IsoWindow window)
|
Method Summary | |
---|---|
void |
perform()
|
void |
start()
|
boolean |
valid()
|
Methods inherited from class zombie.characters.CharacterTimedActions.BaseAction |
---|
finished, forceComplete, forceStop, getCurrentTime, getJobDelta, hasStalled, PlayLoopedSoundTillComplete, reset, stop, update |
Methods inherited from class java.lang.Object |
---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
---|
public UnbarricadeAction(IsoGameCharacter chr, IsoDoor door)
public UnbarricadeAction(IsoGameCharacter chr, IsoWindow window)
public UnbarricadeAction(IsoGameCharacter chr, IsoThumpable thump)
Method Detail |
---|
public boolean valid()
valid
in class BaseAction
public void start()
start
in class BaseAction
public void perform()
perform
in class BaseAction
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |