zombie.behaviors.survivor.orders
Class GotoSafehouseOrder

java.lang.Object
  extended by zombie.behaviors.survivor.orders.Order
      extended by zombie.behaviors.survivor.orders.GotoOrder
          extended by zombie.behaviors.survivor.orders.GotoSafehouseOrder

public class GotoSafehouseOrder
extends GotoOrder

Author:
LEMMY

Nested Class Summary
 
Nested classes/interfaces inherited from class zombie.behaviors.survivor.orders.GotoOrder
GotoOrder.Waypoint
 
Field Summary
 
Fields inherited from class zombie.behaviors.survivor.orders.GotoOrder
currentwaypoint, failedcount, Waypoints
 
Fields inherited from class zombie.behaviors.survivor.orders.Order
bInit, character, name, type
 
Constructor Summary
GotoSafehouseOrder(IsoGameCharacter chr)
           
 
Method Summary
 boolean complete()
           
 void initOrder()
           
 
Methods inherited from class zombie.behaviors.survivor.orders.GotoOrder
getAttackIfEnemiesAroundBias, getPriority, init, process, renderDebug, update
 
Methods inherited from class zombie.behaviors.survivor.orders.Order
ActedThisFrame, getPathSpeed, isCancelledOnAttack, isCritical, processNext, updatenext
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GotoSafehouseOrder

public GotoSafehouseOrder(IsoGameCharacter chr)
Method Detail

initOrder

public void initOrder()
Overrides:
initOrder in class Order

complete

public boolean complete()
Overrides:
complete in class GotoOrder