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java.lang.Objectzombie.behaviors.survivor.orders.Order
zombie.behaviors.survivor.orders.ConversationOrder
zombie.behaviors.survivor.orders.ArrangeLootingTeamOrder
public class ArrangeLootingTeamOrder
| Field Summary |
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| Fields inherited from class zombie.behaviors.survivor.orders.Order |
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bInit, character, name, type |
| Constructor Summary | |
|---|---|
ArrangeLootingTeamOrder(IsoGameCharacter chr,
java.lang.String script)
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| Method Summary | |
|---|---|
void |
initOrder()
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| Methods inherited from class zombie.behaviors.survivor.orders.ConversationOrder |
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complete, process, update |
| Methods inherited from class zombie.behaviors.survivor.orders.Order |
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ActedThisFrame, getAttackIfEnemiesAroundBias, getPathSpeed, getPriority, isCancelledOnAttack, isCritical, processNext, renderDebug, updatenext |
| Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public ArrangeLootingTeamOrder(IsoGameCharacter chr,
java.lang.String script)
| Method Detail |
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public void initOrder()
initOrder in class ConversationOrder
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