zombie.behaviors.survivor.orders
Class ArrangeLootingTeamOrder

java.lang.Object
  extended by zombie.behaviors.survivor.orders.Order
      extended by zombie.behaviors.survivor.orders.ConversationOrder
          extended by zombie.behaviors.survivor.orders.ArrangeLootingTeamOrder

public class ArrangeLootingTeamOrder
extends ConversationOrder

Author:
LEMMYLAP

Field Summary
 
Fields inherited from class zombie.behaviors.survivor.orders.Order
bInit, character, name, type
 
Constructor Summary
ArrangeLootingTeamOrder(IsoGameCharacter chr, java.lang.String script)
           
 
Method Summary
 void initOrder()
           
 
Methods inherited from class zombie.behaviors.survivor.orders.ConversationOrder
complete, process, update
 
Methods inherited from class zombie.behaviors.survivor.orders.Order
ActedThisFrame, getAttackIfEnemiesAroundBias, getPathSpeed, getPriority, isCancelledOnAttack, isCritical, processNext, renderDebug, updatenext
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ArrangeLootingTeamOrder

public ArrangeLootingTeamOrder(IsoGameCharacter chr,
                               java.lang.String script)
Method Detail

initOrder

public void initOrder()
Overrides:
initOrder in class ConversationOrder