zombie
Interface ISoundSystem
public interface ISoundSystem
- Author:
- LEMMYLAP
Method Summary |
void |
cacheSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName)
|
void |
cacheSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName,
int nVariants)
|
void |
clearSoundCache()
|
int |
countInstances(java.lang.String rootName)
|
void |
fadeOutAll(float fSeconds)
|
void |
init()
|
ISoundSystem.ISoundInstance |
playSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName,
boolean bStreaming,
boolean bLooped,
float fVolume)
|
ISoundSystem.ISoundInstance |
playSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName,
boolean bStreaming,
boolean bLooped,
float fVolume,
float fPanning)
|
ISoundSystem.ISoundInstance |
playSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName,
boolean bStreaming,
boolean bLooped,
float fVolume,
float fPanning,
float fPitch)
|
ISoundSystem.ISoundInstance |
playSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName,
int nVariants,
boolean bStreaming,
boolean bLooped,
float fVolume)
|
ISoundSystem.ISoundInstance |
playSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName,
int nVariants,
boolean bStreaming,
boolean bLooped,
float fVolume,
float fPanning)
|
ISoundSystem.ISoundInstance |
playSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName,
int nVariants,
boolean bStreaming,
boolean bLooped,
float fVolume,
float fPanning,
float fPitch)
|
void |
purge()
|
void |
setInstanceLimit(java.lang.String rootName,
int limit,
ISoundSystem.InstanceFailAction onFail)
|
void |
update()
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init
void init()
update
void update()
purge
void purge()
fadeOutAll
void fadeOutAll(float fSeconds)
playSound
ISoundSystem.ISoundInstance playSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName,
int nVariants,
boolean bStreaming,
boolean bLooped,
float fVolume)
playSound
ISoundSystem.ISoundInstance playSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName,
int nVariants,
boolean bStreaming,
boolean bLooped,
float fVolume,
float fPanning)
playSound
ISoundSystem.ISoundInstance playSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName,
int nVariants,
boolean bStreaming,
boolean bLooped,
float fVolume,
float fPanning,
float fPitch)
playSound
ISoundSystem.ISoundInstance playSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName,
boolean bStreaming,
boolean bLooped,
float fVolume)
playSound
ISoundSystem.ISoundInstance playSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName,
boolean bStreaming,
boolean bLooped,
float fVolume,
float fPanning)
playSound
ISoundSystem.ISoundInstance playSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName,
boolean bStreaming,
boolean bLooped,
float fVolume,
float fPanning,
float fPitch)
cacheSound
void cacheSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName,
int nVariants)
cacheSound
void cacheSound(ISoundSystem.SoundFormat format,
java.lang.String path,
java.lang.String rootName)
clearSoundCache
void clearSoundCache()
countInstances
int countInstances(java.lang.String rootName)
setInstanceLimit
void setInstanceLimit(java.lang.String rootName,
int limit,
ISoundSystem.InstanceFailAction onFail)