zombie
Interface ISoundSystem.ISoundInstance

Enclosing interface:
ISoundSystem

public static interface ISoundSystem.ISoundInstance


Method Summary
 void blendVolume(float fVolume, float fSeconds, boolean bAutoStopWhenSilent)
           
 int countInstances()
           
 boolean disposed()
           
 float getPanning()
           
 float getPitch()
           
 float getVolume()
           
 boolean isLooped()
           
 boolean isPlaying()
           
 boolean isStreamed()
           
 void pause()
           
 void play()
           
 void setLooped(boolean bLoop)
           
 void setPanning(float fVolume)
           
 void setPitch(float fVolume)
           
 void setVolume(float fVolume)
           
 void stop()
           
 

Method Detail

isStreamed

boolean isStreamed()

isLooped

boolean isLooped()

isPlaying

boolean isPlaying()

countInstances

int countInstances()

setLooped

void setLooped(boolean bLoop)

pause

void pause()

stop

void stop()

play

void play()

blendVolume

void blendVolume(float fVolume,
                 float fSeconds,
                 boolean bAutoStopWhenSilent)

setVolume

void setVolume(float fVolume)

getVolume

float getVolume()

setPanning

void setPanning(float fVolume)

getPanning

float getPanning()

setPitch

void setPitch(float fVolume)

getPitch

float getPitch()

disposed

boolean disposed()