zombie
Class GameProfiler
java.lang.Object
zombie.GameProfiler
public class GameProfiler
- extends java.lang.Object
- Author:
- LEMMY
Method Summary |
void |
End(java.lang.String area)
|
void |
render(int x,
int y)
|
void |
RenderPercent(java.lang.String label,
java.lang.Long time,
int x,
int y,
float r,
float g,
float b)
|
void |
RenderTime(java.lang.String label,
java.lang.Long time,
int x,
int y,
float r,
float g,
float b)
|
void |
Start(java.lang.String area)
|
void |
Start(java.lang.String area,
float r,
float g,
float b)
|
void |
StartFrame()
|
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
instance
public static GameProfiler instance
StartTime
public long StartTime
Areas
public java.util.HashMap<java.lang.String,GameProfiler.ProfileArea> Areas
GameProfiler
public GameProfiler()
StartFrame
public void StartFrame()
Start
public void Start(java.lang.String area)
Start
public void Start(java.lang.String area,
float r,
float g,
float b)
End
public void End(java.lang.String area)
RenderTime
public void RenderTime(java.lang.String label,
java.lang.Long time,
int x,
int y,
float r,
float g,
float b)
RenderPercent
public void RenderPercent(java.lang.String label,
java.lang.Long time,
int x,
int y,
float r,
float g,
float b)
render
public void render(int x,
int y)